#define bulletwall_8_width 24 #define bulletwall_8_height 24 static char bulletwall_8_bits[] = { 0x00,0x00,0x00,0xfc,0xff,0x1f,0xf2,0xff,0x3f,0x41,0x00,0x78, 0x21,0x00,0x70,0x21,0x00,0x70,0x21,0x06,0x70,0x21,0x06,0x70, 0x21,0x10,0x70,0x21,0x18,0x70,0x21,0x20,0x70,0x21,0x40,0x70, 0x21,0x00,0x70,0x21,0x00,0x71,0x21,0x00,0x70,0x21,0x00,0x70, 0x41,0x00,0x78,0xc1,0xff,0x77,0x21,0x00,0x70,0x11,0x00,0x60, 0x09,0x00,0x60,0x05,0x00,0x40,0x02,0x00,0x20,0xfc,0xff,0x1f};