Index: ../../../../../maps/trunk/world/world_105_115 =================================================================== --- ../../../../../maps/trunk/world/world_105_115 (revision 8132) +++ ../../../../../maps/trunk/world/world_105_115 (working copy) @@ -1124,10 +1128,6 @@ y 36 elevation 12105 end -arch lamppost -x 2 -y 36 -end arch dungeon_magic x 2 y 37 @@ -1569,8 +1569,16 @@ arch cobblestones2 x 3 y 34 -elevation 7225 +elevation 10685 end +arch button_lever +msg +Pit Test #1 +endmsg +x 3 +y 34 +connected 60 +end arch dungeon_magic x 3 y 35 @@ -1580,6 +1588,11 @@ y 35 elevation 10034 end +arch button_lever +x 3 +y 35 +connected 61 +end arch dungeon_magic x 3 y 36 @@ -1596,8 +1609,15 @@ arch cobblestones2 x 3 y 37 -elevation 12068 +elevation 12236 end +arch manhole_closed_1 +hp 6 +sp 38 +x 3 +y 37 +connected 62 +end arch dungeon_magic x 3 y 38 @@ -1605,7 +1625,7 @@ arch cobblestones2 x 3 y 38 -elevation 12236 +elevation 8727 end arch dungeon_magic x 3 @@ -2029,8 +2049,15 @@ arch cobblestones x 4 y 34 -elevation 6917 +elevation 6692 end +arch pit_closed +hp 6 +sp 39 +x 4 +y 34 +connected 60 +end arch dungeon_magic x 4 y 35 @@ -2040,6 +2067,13 @@ y 35 elevation 9036 end +arch pit_open +hp 6 +sp 39 +x 4 +y 35 +connected 61 +end arch dungeon_magic x 4 y 36 @@ -2049,6 +2083,11 @@ y 36 elevation 10527 end +arch button_handle +x 4 +y 36 +connected 62 +end arch dungeon_magic x 4 y 37 @@ -2056,7 +2095,7 @@ arch cobblestones2 x 4 y 37 -elevation 10853 +elevation 7364 end arch dungeon_magic x 4 @@ -2074,7 +2113,7 @@ arch cobblestones2 x 4 y 39 -elevation 10685 +elevation 8727 end arch dungeon_magic x 4 @@ -2454,7 +2493,7 @@ arch cobblestones x 5 y 34 -elevation 6692 +elevation 5919 end arch dungeon_magic x 5 @@ -2477,19 +2516,22 @@ arch cobblestones x 5 y 36 +elevation 7098 +end +arch dungeon_magic +x 5 +y 36 +end +arch cobblestones +x 5 +y 36 elevation 9133 end arch sign -name Central Square of Scorn -name_pl Central Square of Scorn msg -Read The Signs to the right for -information on where to go and do. ---oOo-- -WARNING: Magic is not permitted -within Scorn city limits. ---oOo-- -Please do not litter. +# This is a "correct" HOLE-based manhole modelled after connect/Hole/pit.arc +# The animation does not work. The hole function does work, and is aligned +# with the manhole graphic on the head tile. endmsg x 5 y 36 @@ -2498,10 +2540,10 @@ x 5 y 37 end -arch cobblestones +arch cobblestones2 x 5 y 37 -elevation 9652 +elevation 7364 end arch dungeon_magic x 5 @@ -2519,7 +2561,7 @@ arch cobblestones2 x 5 y 39 -elevation 9827 +elevation 8727 end arch dungeon_magic x 5 @@ -2528,7 +2570,7 @@ arch cobblestones2 x 5 y 40 -elevation 9701 +elevation 8727 end arch dungeon_magic x 5 @@ -2539,6 +2581,13 @@ y 41 elevation 9054 end +arch manhole_open_3 +hp 6 +sp 39 +x 5 +y 41 +connected 67 +end arch dungeon_magic x 5 y 42 @@ -2912,7 +2961,7 @@ arch cobblestones x 6 y 34 -elevation 5919 +elevation 6692 end arch dungeon_magic x 6 @@ -2923,6 +2972,11 @@ y 35 elevation 6146 end +arch button_handle +x 6 +y 35 +connected 63 +end arch dungeon_magic x 6 y 36 @@ -2930,7 +2984,7 @@ arch cobblestones x 6 y 36 -elevation 7098 +elevation 6146 end arch dungeon_magic x 6 @@ -2975,8 +3029,13 @@ arch grass x 6 y 40 -elevation 9094 +elevation 5209 end +arch button_handle +x 6 +y 40 +connected 67 +end arch dungeon_magic x 6 y 41 @@ -3350,7 +3409,7 @@ arch cobblestones2 x 7 y 34 -elevation 4624 +elevation 10685 end arch dungeon_magic x 7 @@ -3359,8 +3418,20 @@ arch cobblestones2 x 7 y 35 -elevation 3552 +elevation 4054 end +arch sign +msg +# +# This animation works, but the x1, y1, x1 y1 pieces have the wrong face, so +# the player view of the closed manhole is messed up. The animation takes +# place at x-1, y-1 instead of at x,y, and the hole is not aligned with the +# location of the head tile (which is misplaced). +# +endmsg +x 7 +y 35 +end arch dungeon_magic x 7 y 36 @@ -3368,7 +3439,7 @@ arch cobblestones2 x 7 y 36 -elevation 3081 +elevation 3046 end arch dungeon_magic x 7 @@ -3379,6 +3450,13 @@ y 37 elevation 6782 end +arch manhole_closed_2 +hp 6 +sp 39 +x 7 +y 37 +connected 63 +end arch dungeon_magic x 7 y 38 @@ -3401,11 +3479,20 @@ x 7 y 40 end -arch brush +arch grass x 7 y 40 -elevation 8003 +elevation 9094 end +arch sign +msg +# +# This animation works with the same symptoms as manhole_closed_3. +# +endmsg +x 7 +y 40 +end arch dungeon_magic x 7 y 41 @@ -3808,7 +3895,7 @@ arch cobblestones2 x 8 y 36 -elevation 4054 +elevation 3046 end arch dungeon_magic x 8 @@ -3819,24 +3906,6 @@ y 37 elevation 6009 end -arch sign -name General Information -name_pl General Information -msg -Safe Places to visit... -Wanderer Inn (Sleep to save!) -Pirate Inn (in port area) -Goth's tavern (near GuardHouse) -City Hall (west of central square) -Zoo (Old SOuth road) place to see many monsters -Patch's house (Wanderer's Way) -Central Library -Prison of Scorn -And all the stores -endmsg -x 8 -y 37 -end arch dungeon_magic x 8 y 38 @@ -4269,30 +4338,6 @@ y 37 elevation 5402 end -arch sign -name Beginner Dungeons -name_pl Beginner Dungeons -msg -Beginner Dungeons: -Beginners 1&2 (Wanderer's Way) -Jones' House (River road) -Old City (Dark Well, Old South road) -Drinking Well (just below central square) -Gork's Grovel. (Below Eastern Gate) -Undead Church (Old South road) -Smith's House (Old South road) -Goth's Tavern Cellar -Friendly Giant's Tower (west wall) -Newbie Tower. (River road, east) -Mad Mage's Tower. (south) -Dangerous Bungalow (West port area) -Houser of Porters (near fenced area) -Fun House (North side of main road) -Alfalfa's House (River road) -endmsg -x 9 -y 37 -end arch dungeon_magic x 9 y 38 @@ -4703,6 +4748,11 @@ y 36 elevation 1277 end +arch button_handle +x 10 +y 36 +connected 64 +end arch dungeon_magic x 10 y 37 @@ -4712,23 +4762,12 @@ y 37 elevation 2250 end -arch sign -name Advanced Dungeons -name_pl Advanced Dungeons -msg -Advanced Dungeons: -Prison Courtyard -Old City (Gatehouse, secret door,quest) -Old City (well, next to weapon shop) -Old City Port (well in Port Area) -The Arena (Port Area) -Animal Quarantine (Port Area) -Haunted House (South East of lake) -Old Mansion (South of East Gate) -Puddings Place (near Prison) -endmsg +arch manhole_closed_3 +hp 6 +sp 39 x 10 y 37 +connected 64 end arch dungeon_magic x 10 @@ -5161,6 +5200,23 @@ y 36 elevation 1274 end +arch sign +msg +# +# These animations work, and look correct in-game, though the hole that +# things drop through is not aligned with the manhole which is the same +# as manhole_closed_1 except that the graphic is not corrupted. All that +# changed from the above is that the faces for the non-head pieces have +# been removed. Gridarta places the head at x,y and places "no face" +# indications at at x+1,y, x,y+1, and x+1,y+1. +# +# Specifying no face instead of blank.111 also works, except that in +# Gridarta, the non-head pieces are "no face" instead of yellow blanks. +# +endmsg +x 11 +y 36 +end arch dungeon_magic x 11 y 37 @@ -5170,21 +5226,6 @@ y 37 elevation 4147 end -arch sign -name More Information -name_pl More Information -msg -PLAYER KILLING WILL NOT BE TOLERATED. -Unless BOTH combatants agree to it. -Killing Town folk will upset the guards! ---oOo-- -For a lot of adventure information, -talk to people in Goth's tavern, above -the Eastern Gate House. -endmsg -x 11 -y 37 -end arch dungeon_magic x 11 y 38 @@ -6067,7 +6108,7 @@ arch cobblestones2 x 13 y 36 -elevation 4873 +elevation 6564 end arch dungeon_magic x 13 @@ -6078,6 +6119,13 @@ y 37 elevation 7987 end +arch manhole_open_1 +hp 6 +sp 39 +x 13 +y 37 +connected 65 +end arch dungeon_magic x 13 y 38 @@ -6497,8 +6545,13 @@ arch cobblestones2 x 14 y 36 -elevation 7445 +elevation 4873 end +arch button_handle +x 14 +y 36 +connected 65 +end arch dungeon_magic x 14 y 37 @@ -6945,8 +6998,18 @@ arch cobblestones2 x 15 y 36 -elevation 8327 +elevation 7445 end +arch sign +msg +# +# This is a "correct" HOLE-based manhole modelled after connect/Hole/pit.arc +# The animation does not work. The hole function does work, and is aligned +# with the manhole graphic on the head tile. +endmsg +x 15 +y 36 +end arch dungeon_magic x 15 y 37 @@ -7413,7 +7476,7 @@ arch cobblestones2 x 16 y 36 -elevation 7502 +elevation 2239 end arch dungeon_magic x 16 @@ -7422,7 +7485,7 @@ arch cobblestones2 x 16 y 37 -elevation 7984 +elevation 2239 end arch dungeon_magic x 16 @@ -7853,7 +7916,7 @@ arch cobblestones2 x 17 y 36 -elevation 5554 +elevation 2239 end arch dungeon_magic x 17 @@ -7862,8 +7925,15 @@ arch cobblestones2 x 17 y 37 -elevation 6235 +elevation 7984 end +arch manhole_open_2 +hp 6 +sp 39 +x 17 +y 37 +connected 66 +end arch dungeon_magic x 17 y 38 @@ -8299,8 +8369,13 @@ arch cobblestones2 x 18 y 36 -elevation 3791 +elevation 7502 end +arch button_handle +x 18 +y 36 +connected 66 +end arch dungeon_magic x 18 y 37 @@ -8308,7 +8383,7 @@ arch cobblestones2 x 18 y 37 -elevation 2337 +elevation 6235 end arch dungeon_magic x 18 @@ -8746,8 +8821,20 @@ arch cobblestones2 x 19 y 36 -elevation 3167 +elevation 5554 end +arch sign +msg +# +# This animation works, but the x1, y1, x1 y1 pieces have the wrong face, so +# the player view of the closed manhole is messed up. The animation takes +# place at x-1, y-1 instead of at x,y, and the hole is not aligned with the +# location of the head tile (which is misplaced). +# +endmsg +x 19 +y 36 +end arch dungeon_magic x 19 y 37