#define shadow_width 24 #define shadow_height 24 static char shadow_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x6b, 0x40, 0x18, 0xfe, 0x40, 0x8b, 0x7f, 0x7a, 0xee, 0xff, 0xbf, 0xfd, 0xff, 0xff, 0xee, 0xff, 0x37, 0xfe, 0xff, 0x1b, 0x70, 0xff, 0x07, 0xf0, 0xff, 0x0b, 0xa0, 0xff, 0x06, 0xf0, 0xff, 0x03, 0xa0, 0xff, 0x03, 0xd0, 0xff, 0x01, 0xc0, 0xff, 0x01, 0x00, 0xff, 0x03, 0x00, 0xfd, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x78, 0x01, 0x00, 0xe0, 0x01};