#define spellball_3_width 24 #define spellball_3_height 24 static char spellball_3_bits[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x00,0x00,0x10,0x08,0x00,0xc4,0x01,0x00,0x32,0x26, 0x80,0x08,0x0c,0x60,0x08,0x0c,0x18,0x04,0x58,0x02,0x04,0x1c, 0x18,0x04,0x18,0x60,0x09,0x4c,0x80,0x08,0x0c,0x00,0x32,0x26, 0x00,0xc4,0x01,0x00,0x10,0x08,0x00,0x80,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};