#define spellball_7_width 24 #define spellball_7_height 24 static char spellball_7_bits[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x01,0x00,0x10,0x08,0x00,0x80,0x23,0x00,0x64,0x4c,0x00, 0x10,0x18,0x01,0x12,0x18,0x06,0x48,0x30,0x18,0xa8,0x38,0x40, 0x4a,0x30,0x19,0x10,0x18,0x06,0x10,0x18,0x01,0x64,0x4c,0x00, 0x80,0x23,0x00,0x10,0x08,0x00,0x00,0x01,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};