#!/bin/python # # Crossfire -- cooperative multi-player graphical RPG and adventure game # # Copyright (c) 2021 the Crossfire Development Team # # Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are # welcome to redistribute it under certain conditions. For details, please # see COPYING and LICENSE. # # The authors can be reached via e-mail at . # import argparse import shutil def frame_code(frame): if frame < 10: return frame return chr(ord('A') + frame - 10) parser = argparse.ArgumentParser(description="Copy a sequence of files to Crossfire faces, adequately named. Also " "generate the .face file.\nFiles are supposed to be ordered by direction " "then animation frame, that is the second file is direction 2, " "the 9th the second frame of direction 1's animation.\nNo check on whether " "the files are actually valid PNG files or not is done.") parser.add_argument('files', nargs='+') parser.add_argument('--faceset', default="base", type=str, help='faceset to generate the face for, default "base"') parser.add_argument('--face', required=True, type=str, help='name of the face to generate') parser.add_argument('--facings', default=8, type=int, help='number of facings for the face, 1, 2, 4 or 8, default 8') parser.add_argument('--magicmap', type=str, help='color to assign the face on the magicmap, default none so no magic ' 'map information') parser.add_argument('--license', type=str, help='License file to use for these faces') args = parser.parse_args() frames_per_direction = len(args.files) / args.facings if frames_per_direction != int(frames_per_direction): print("Error: number of files {0} must be divisible by facings {1}".format(len(args.files), args.facings)) exit(1) if args.facings == 1: facings = [1] elif args.facings == 2: facings = [1, 5] elif args.facings == 4: facings = [1, 3, 5, 7] else: facings = [1, 2, 3, 4, 5, 6, 7, 8] print("Making face for '{0}', with {1} facings and {2} frames per facing.".format(args.face, args.facings, int(frames_per_direction))) facing = 1 frame = 1 anim_file = "animation {0}\nfacings {1}\n".format(args.face, args.facings) anims = [] magicmap = [] for f in range(0, len(facings) + 1): anims.append([]) magicmap.append([]) for file in args.files: shutil.copyfile(file, "{0}.{1}.1{2}{3}.png".format(args.face, args.faceset, facing, frame_code(frame))) anims[facing].append("{0}.1{1}{2}\n".format(args.face, facing, frame_code(frame))) if args.magicmap: magicmap[facing] += "face {0}.1{1}{2}\nmagicmap {3}\nend\n".format(args.face, facing, frame_code(frame), args.magicmap) facing += 1 if facing == len(facings) + 1: facing = 1 frame += 1 for a in anims: anim_file += "".join(a) anim_file += "mina\n" for m in magicmap: anim_file += "".join(m) out = open("{0}.face".format(args.face), 'w') out.write(anim_file) out.close() if args.license: shutil.copyfile(args.license, "{0}.{1}.LICENSE".format(args.face, args.faceset))