#define spellball_4_width 24 #define spellball_4_height 24 static char spellball_4_bits[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00, 0x60,0x00,0x00,0x90,0x01,0x00,0x10,0x0e,0x00,0x20,0x71,0x00, 0x20,0x00,0x04,0x40,0xe0,0x00,0x40,0x18,0x13,0x40,0x04,0x06, 0x80,0x04,0x26,0x80,0x02,0x0c,0x80,0x82,0x0d,0x00,0x42,0x2d, 0x00,0x84,0x04,0x00,0x04,0x06,0x00,0x19,0x13,0x00,0xe0,0x00, 0x00,0x08,0x04,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00};