#define meleeguy2_width 24 #define meleeguy2_height 24 static char meleeguy2_bits[] = { 0x60,0x80,0x00,0xf0,0xc0,0x01,0xb8,0xf0,0x00,0xfe,0x7c,0x00, 0xea,0x3f,0x60,0xc8,0x1f,0xf8,0xe0,0x07,0xfc,0xf0,0x07,0x1e, 0xf8,0x8f,0x1f,0x9c,0xff,0x0f,0x8e,0xf7,0x07,0x06,0xfb,0x01, 0x03,0xfd,0x00,0x03,0x3f,0x00,0x00,0x1f,0x00,0x80,0x0f,0x00, 0x80,0x0f,0x00,0x80,0x07,0x00,0xc0,0x07,0x00,0xc0,0x07,0x00, 0x80,0x03,0x00,0x80,0x03,0x00,0xc0,0x03,0x00,0xe0,0x01,0x00};