#define spellball_2_width 24 #define spellball_2_height 24 static char spellball_2_bits[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x08,0x04, 0x00,0xe0,0x00,0x00,0x19,0x13,0x00,0x04,0x06,0x00,0x04,0x06, 0x00,0x02,0x2c,0x80,0x02,0x0e,0x80,0x02,0x0c,0x80,0x04,0x26, 0x40,0x04,0x06,0x40,0x18,0x13,0x40,0xe0,0x00,0x20,0x00,0x04, 0x20,0x71,0x00,0x10,0x0e,0x00,0x90,0x01,0x00,0x60,0x00,0x00, 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};