#define bulletwall_2_width 24 #define bulletwall_2_height 24 static char bulletwall_2_bits[] = { 0x00,0x00,0x00,0xfc,0xff,0x1f,0xf2,0xff,0x3f,0x41,0x00,0x78, 0x21,0x00,0x70,0x21,0x00,0x70,0x21,0x80,0x71,0x21,0x80,0x71, 0x21,0x20,0x70,0x21,0x60,0x70,0x21,0x10,0x70,0x21,0x08,0x70, 0x21,0x00,0x70,0x21,0x02,0x70,0x21,0x00,0x70,0x21,0x00,0x70, 0x41,0x00,0x78,0xc1,0xff,0x77,0x21,0x00,0x70,0x11,0x00,0x60, 0x09,0x00,0x60,0x05,0x00,0x40,0x02,0x00,0x20,0xfc,0xff,0x1f};