# These archetypes are presently modeled after the contents found in pit.arc in # the arch/trunk/connect/Hole directory. The difference is that this archetype # is a 64 x 64 bit multi-tile HOLE. # # This animation shold work as expected. # Object manhole_closed_1 name manhole type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face manhole.114 animation manhole is_animated 0 wc 4 end More Object manhole_closed_1a face manhole.114 animation manhole x 1 end More Object manhole_closed_1b face manhole.114 animation manhole y 1 end More Object manhole_closed_1c face manhole.114 animation manhole x 1 y 1 end # # This animation should work. # Object manhole_open_1 name manhole type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face manhole.111 animation manhole is_animated 0 move_on walk wc 0 maxsp 1 end More Object manhole_open_1a face manhole.111 animation manhole maxsp 1 x 1 end More Object manhole_open_1b face manhole.111 animation manhole maxsp 1 y 1 end More Object manhole_open_1c face manhole.111 maxsp 1 animation manhole x 1 y 1 end