#define skull1_width 24 #define skull1_height 24 static char skull1_bits[] = { 0x00, 0x00, 0x00, 0x10, 0x00, 0x08, 0x78, 0x18, 0x1e, 0xf8, 0xff, 0x1f, 0xfc, 0xc3, 0x3f, 0xdc, 0xff, 0x3b, 0xbc, 0x81, 0x3d, 0xdc, 0xff, 0x3b, 0xfc, 0xc3, 0x3f, 0xf8, 0xff, 0x1f, 0x78, 0x24, 0x1e, 0x10, 0x24, 0x08, 0x00, 0x24, 0x00, 0x00, 0x24, 0x00, 0x00, 0x24, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x34, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x34, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x76, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x3c, 0x00};