Object lockable_hdoor name unlocked door move_block none face unlocked_hwooddoor.111 randomitems lockable_door hp 400 exp 100 ac 20 type 20 material 2 no_pick 1 level 1 lockable 1 other_arch lockable_hdoor_locked msg This door is locked. endmsg end Object lockable_hdoor_locked name locked door face locked_hwooddoor.111 randomitems lockable_door hp 400 exp 100 ac 20 move_block all alive 1 type 20 material 2 no_pick 1 level 1 lockable 1 other_arch lockable_hdoor msg This door is locked. endmsg end