#define wasteland_width 24 #define wasteland_height 24 static char wasteland_bits[] = { 0x00,0x00,0x00,0x10,0x82,0x10,0x28,0x85,0x11,0xac,0x49,0x2a, 0xc6,0x60,0x4c,0x87,0x30,0x86,0x03,0x38,0x03,0x41,0x9c,0x01, 0x40,0x00,0x00,0xc0,0x00,0x08,0xa4,0x20,0x14,0xaa,0x50,0x26, 0x33,0x19,0x43,0x31,0x8d,0x81,0x18,0x06,0x00,0x19,0x04,0x23, 0x0c,0x88,0x75,0x0c,0xd0,0x58,0x06,0x60,0x8c,0x87,0x43,0x86, 0xcb,0x04,0x0b,0xe3,0x98,0x01,0x71,0xe0,0x02,0x38,0x70,0x00};