#define steppe_width 24 #define steppe_height 24 static char steppe_bits[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xff,0x00,0x78,0x00,0x07, 0x06,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0xff,0x03, 0x3c,0x00,0x1c,0x07,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0xfc,0x03,0x80,0x07,0x3c,0xc0,0x00,0x40,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xff,0x01,0xf8,0x00,0x3e, 0x0e,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};