To access this archetype in Gridarta CrossfireEditor, be sure to link the wip directory with a command like this: $ cd /path/to/svn/checkout/arch/trunk $ ln -s dev/wip wip $ cd /path/to/svn/checkout/server/lib $ make collect manhole.arc manhole_closed_1 A HOLE modeled after arch/trunk/connect/Hole/pit.arc pit_closed, except that it is a multi-tile archetype, and that the non-head pieces are deliberately set to the wrong face so that the animation works. manhole_open_1 A HOLE modeled after arch/trunk/connect/Hole/pit.arc pit_open that shows the animation is broken when the archetype is probably set up "correctly". world_105_115.patch Test of pit_open, pit_closed, manhole_closed_1, and manhole_open_1. To apply the patch, and presuming that the maps and arch SVN checkouts are in the same directory, use the following command. $ patch -p0 world_105_115.patch manhole.base.xcf This is a GIMP 64 x 64 bit image with layers and transparency. The elements used to construct the manhole .png files. This file does also contain some variations of the archetype that could be used to produce different manholes (rust- colored vs. bronze, for example). manhole.base.111.png manhole.base.112.png manhole.base.113.png manhole.base.114.png A bronze manhole animation set. 111 is an open manhole. 112 and 113 are transitional shots of a manhole opening or closing, and 114 is the closed manhole.