.. |
Palace
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
Snow
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
Treehouse
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
barrack
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
castle
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
fort
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
fountain
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
hold
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
house
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
keep
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
roof
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Remove stray attributes "tall_height".
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2011-06-11 15:40:02 +00:00 |
temple
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
tower
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
town
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Pixel and palette cleanup on rl_house2.
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2023-03-23 04:22:04 -04:00 |
window
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Make sure all .arc files end with exactly one NL character.
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2017-08-25 06:56:34 +00:00 |
bungalow.arc
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
bungalow.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
bungalow.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |