arch/construct
SilverNexus 46b545e796 Pixel and palette cleanup on rl_house2. 2023-03-23 04:22:04 -04:00
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Palace All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
Snow All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
Treehouse All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
barrack All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
castle All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
fort All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
fountain Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
hold All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
house All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
keep All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
roof Remove stray attributes "tall_height". 2011-06-11 15:40:02 +00:00
temple All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
tower All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
town Pixel and palette cleanup on rl_house2. 2023-03-23 04:22:04 -04:00
window Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
bungalow.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bungalow.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
bungalow.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00