.. |
Lake
|
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
|
2010-10-11 18:15:00 +00:00 |
Mountain
|
Apply modified patch for rock mining, by tituss.
|
2020-03-02 19:45:58 +00:00 |
Pstone
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
Stone
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
Weather
|
Improve puddle appearances to be more transparent and less blue.
|
2021-03-04 02:11:53 +00:00 |
Winter
|
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
|
2010-10-11 18:15:00 +00:00 |
Wood
|
Fixed issue in wood4 arch identified using checkarch perl script.
|
2014-06-12 01:57:27 +00:00 |
new
|
More naming fixes.
|
2014-05-21 19:20:36 +00:00 |
nimground
|
Make sure all .arc files end with exactly one NL character.
|
2017-08-25 06:56:34 +00:00 |
sky
|
Sky and cloud archetypes.
|
2009-12-12 14:01:56 +00:00 |
smooth
|
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
|
2015-09-30 23:48:52 +00:00 |
acid.arc
|
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
|
2015-09-30 23:48:52 +00:00 |
acid.base.111.png
|
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
|
2015-09-30 23:48:52 +00:00 |
acid.base.112.png
|
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
|
2015-09-30 23:48:52 +00:00 |
acid.base.113.png
|
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
|
2015-09-30 23:48:52 +00:00 |
acid.base.114.png
|
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
|
2015-09-30 23:48:52 +00:00 |
acid.base.115.png
|
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
|
2015-09-30 23:48:52 +00:00 |
acid.face
|
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
battleground.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
beach.arc
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Replace obsolete field slow_move with move_slow/move_slow_penalty.
|
2007-11-18 23:13:43 +00:00 |
beach.base.111.png
|
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
|
2010-10-11 18:15:00 +00:00 |
blackrock.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
blackrock.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
blackrock.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
blood_sea.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
blood_sea.base.111.png
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Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
blood_sea.base.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
blood_sea.base.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
blood_sea.base.114.png
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Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
blood_sea.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
brefjell.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
brefjell.base.111.png
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Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
brefjell.clsc.111.png
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Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
brefjell.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
chaos.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
chaos.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
chaos_ball.arc
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Remove duplicated attributes.
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2009-12-06 18:01:05 +00:00 |
chaos_ball.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cmarsh.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cmarsh.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
cmarsh.clsc.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
cmarsh.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cyangrass.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cyangrass.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
cyangrass.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cyangrasspond.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cyangrasspond.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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2009-01-25 09:02:21 +00:00 |
cyangrasspond.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
deep_sea.arc
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Give deep sea an underscoreless name.
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2020-12-04 13:23:02 +00:00 |
deep_sea.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
deep_sea.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
deep_sea.base.113.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
deep_sea.base.114.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
deep_sea.clsc.111.png
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Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
deep_sea.clsc.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
deep_sea.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
deep_sea.clsc.114.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
deep_sea.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
deep_swamp.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
deep_swamp.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
deep_swamp.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
deep_swamp.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
deep_swamp.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
deep_swamp.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
desert.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
desert.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
desert.clsc.111.png
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Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
desert.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
falls.arc
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More naming fixes.
|
2014-05-21 19:20:36 +00:00 |
falls.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
falls.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
falls2.base.111.png
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
|
2010-10-11 18:15:00 +00:00 |
falls2.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
falls3.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
falls3.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
falls4.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
falls4.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
farmland.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
farmland.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
farmland.clsc.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
farmland.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
flowers.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
flowers_perm.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
fog.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-01-31 23:19:04 +00:00 |
fog.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
fog.base.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
fog.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-01-31 23:19:04 +00:00 |
fog_2.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
fog_2.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-01-31 23:19:04 +00:00 |
fog_wall.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-01-31 23:19:04 +00:00 |
fog_wall.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-01-31 23:19:04 +00:00 |
glue.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
glue.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
glue.base.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
glue.clsc.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
glue.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
glue.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
goldgrass.arc
|
Make sure all .arc files end with exactly one NL character.
|
2017-08-25 06:56:34 +00:00 |
goldgrass.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
goldgrass.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
grass.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
grass.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
grass.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
grasspond.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
grasspond.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
grasspond.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
hills.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
hills.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
hills.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
hills.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
hillsrocky.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
hillsrocky.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
hillsrocky.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
hillsrocky.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
lava.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
lava.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
lava.base.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
lava.base.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
lava.base.114.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
lava.base.115.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
lava.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
major_chaos.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
marsh.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
marsh.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
marsh.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
oil_sea.arc
|
Make sure all .arc files end with exactly one NL character.
|
2017-08-25 06:56:34 +00:00 |
oil_sea.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
oil_sea.base.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
oil_sea.base.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
oil_sea.base.114.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
oil_sea.face
|
Remove redundant face name.
|
2015-05-31 18:08:08 +00:00 |
oil_sea_ultra_viscous.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
permanent_acid.face
|
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
|
2015-09-30 23:48:52 +00:00 |
permanent_lava.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
pstone_1.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
quicksilver_sea.arc
|
Make sure all .arc files end with exactly one NL character.
|
2017-08-25 06:56:34 +00:00 |
quicksilver_sea.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
quicksilver_sea.base.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
quicksilver_sea.base.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
quicksilver_sea.base.114.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
quicksilver_sea.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea.arc
|
Add sea_route arch
|
2019-08-17 17:51:26 +00:00 |
sea.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea.base.113.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea.base.114.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
sea.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
sea.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
sea.clsc.114.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
sea.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea_7.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_7.clsc.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_7.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea_B.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_B.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
sea_B.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea_D.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_D.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
sea_D.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea_E.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_E.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
sea_E.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea_F.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_F.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
sea_F.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea_ne.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_ne.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea_nw.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_nw.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea_se.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_se.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
sea_sw.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
sea_sw.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
shallow_sea.arc
|
Added specific name for shallow sea to prevent in-game appearance with underscore.
|
2014-05-21 19:11:45 +00:00 |
shallow_sea.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
shallow_sea.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
shallow_sea.base.113.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
shallow_sea.base.114.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
shallow_sea.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
shallow_sea.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
shallow_sea.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
shallow_sea.clsc.114.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
shallow_sea.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
smooth_layer.xcf
|
Add smoothing to light sno archetype, add an empty layer gimp file to use when creating smoothing images
|
2007-12-24 15:17:49 +00:00 |
spider_web.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
spider_web.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
steppe.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
steppe.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
steppe.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
steppe.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
steppelight.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
steppelight.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
steppelight.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
swamp.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
swamp.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
swamp.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
swamp.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
temp_fog.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-01-31 23:19:04 +00:00 |
temp_fog.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-01-31 23:19:04 +00:00 |
temp_fog_moving.arc
|
fixed bugs with moving fog and calibrated fog speed
|
2010-08-17 21:59:31 +00:00 |
temp_summon_fog.arc
|
created arch type for summoned fog that moves and vanishes after a while
|
2010-11-23 02:28:26 +00:00 |
thorns.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
thorns.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
thorns.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
volcano.arc
|
Don't give a speed to a non head part of a firewall, this causes errors in the server log.
|
2012-01-22 11:50:10 +00:00 |
wasteland.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
wasteland.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wasteland.clsc.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
|
2009-01-25 09:02:21 +00:00 |
wasteland.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |