arch/weapon
sarumatix 65d0a3164e Give "The Defender" a positive (rather than negative) impact on armor class.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20468 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-05 02:20:31 +00:00
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artifact Give "The Defender" a positive (rather than negative) impact on armor class. 2017-08-05 02:20:31 +00:00
axe Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons 2017-03-26 04:35:39 +00:00
bow Arrows and bolts of Slay Dragon. 2012-05-27 16:50:34 +00:00
chained Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
club Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
hammer Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
mace Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
misc Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00
other Missed 2 stray pixels, removed them in weapon/other/wrench.base.111.png 2011-10-20 05:45:35 +00:00
sword Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons 2017-03-26 04:35:39 +00:00