arch/dev/wip/manhole/README

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To access this archetype in Gridarta CrossfireEditor, be sure to link the wip
directory with a command like this:
$ cd /path/to/svn/checkout/arch/trunk
$ ln -s dev/wip wip
$ cd /path/to/svn/checkout/server/lib
$ make collect
manhole.arc
manhole_closed_1
A HOLE modeled after arch/trunk/connect/Hole/pit.arc pit_closed, except
that it is a multi-tile archetype, and that the non-head pieces are
deliberately set to the wrong face so that the animation works.
manhole_open_1
A HOLE modeled after arch/trunk/connect/Hole/pit.arc pit_open that shows
the animation is broken when the archetype is probably set up "correctly".
world_105_115.patch
Test of pit_open, pit_closed, manhole_closed_1, and manhole_open_1. To
apply the patch, and presuming that the maps and arch SVN checkouts are
in the same directory, use the following command.
$ patch -p0 world_105_115.patch
manhole.base.xcf
This is a GIMP 64 x 64 bit image with layers and transparency.
The elements used to construct the manhole .png files. This file does also
contain some variations of the archetype that could be used to produce
different manholes (rust- colored vs. bronze, for example).
manhole.base.111.png
manhole.base.112.png
manhole.base.113.png
manhole.base.114.png
A bronze manhole animation set. 111 is an open manhole. 112 and 113 are
transitional shots of a manhole opening or closing, and 114 is the closed
manhole.