arch/wall/cwall
rjtanner 7cd7e689d0 Convert Castle Wall Marble column and Castle Wall Gray Marble column to Indexed (was gray scale) images. Now they appear with transparent backgrounds in the map editor and are in the same format as the other images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18091 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-12 07:59:25 +00:00
..
cityport.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cityport_0.base.111.png
cityport_0.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cityport_1.base.111.png
cityport_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_0.base.111.png
cwall_0.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_1.base.111.png
cwall_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_2.base.111.png
cwall_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_3.base.111.png
cwall_3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_4.base.111.png
cwall_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_5.base.111.png
cwall_5.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_6.base.111.png
cwall_6.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_7.base.111.png
cwall_7.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_8.base.111.png
cwall_8.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_9.base.111.png
cwall_9.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_A.base.111.png
cwall_A.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_B.base.111.png
cwall_B.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_C.base.111.png
cwall_C.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_D.base.111.png
cwall_D.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_E.base.111.png
cwall_E.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_F.base.111.png
cwall_F.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_beigemarble.base.111.png
cwall_beigemarble.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_bluemarblemedium.base.111.png
cwall_bluemarblemedium.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_cyanmarble.base.111.png
cwall_cyanmarble.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_cyanmarbledark.base.111.png
cwall_cyanmarbledark.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_graymarble.base.111.png Convert Castle Wall Marble column and Castle Wall Gray Marble column to Indexed (was gray scale) images. Now they appear with transparent backgrounds in the map editor and are in the same format as the other images. 2012-05-12 07:59:25 +00:00
cwall_graymarble.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_greenmarble.base.111.png
cwall_greenmarble.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_greenmarblemedium.base.111.png
cwall_greenmarblemedium.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_magentamarble.base.111.png
cwall_magentamarble.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_marble.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_marble.base.111.png Convert Castle Wall Marble column and Castle Wall Gray Marble column to Indexed (was gray scale) images. Now they appear with transparent backgrounds in the map editor and are in the same format as the other images. 2012-05-12 07:59:25 +00:00
cwall_marble.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_mural_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_mural_1.base.111.png
cwall_mural_1.base.112.png
cwall_mural_1.base.113.png
cwall_mural_1.base.114.png
cwall_mural_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_mural_end_1.base.111.png
cwall_mural_end_1.base.112.png
cwall_mural_end_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_pinkmarble.base.111.png
cwall_pinkmarble.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_w_0.base.11A.png
cwall_w_0.base.111.png
cwall_w_0.base.112.png
cwall_w_0.base.113.png
cwall_w_0.base.114.png
cwall_w_0.base.115.png
cwall_w_0.base.116.png
cwall_w_0.base.117.png
cwall_w_0.base.118.png
cwall_w_0.base.119.png
cwall_w_0.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_w_1.base.111.png
cwall_w_1.base.112.png
cwall_w_1.base.113.png
cwall_w_1.base.114.png
cwall_w_1.base.115.png
cwall_w_1.base.116.png
cwall_w_1.base.117.png
cwall_w_1.base.118.png
cwall_w_1.base.119.png
cwall_w_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
cwall_weak.arc Weak walls should block things, including spells. 2011-08-03 18:08:58 +00:00
guard_ho_1.base.111.png
guard_ho_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
guard_ho_2.base.111.png Very minor graphic update - added a black pixel to the roof line to make for nicer merging. Cosmetic change only 2011-04-22 03:17:29 +00:00
guard_ho_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
guard_ho_4.base.111.png
guard_ho_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
guard_ho_8.base.111.png
guard_ho_8.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
guardhouse.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
weak_wall_3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
weak_wall_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00