arch/weapon/misc
rjtanner 17a26a8ce4 Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17982 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-17 05:03:09 +00:00
..
kama1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
kama_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
kama_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
kama_2.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
kama_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
lspear.arc Tweak base value of some weapons. 2010-11-27 05:46:22 +00:00
lspear.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
poleaxe.arc Tweak base value of some weapons. 2010-11-27 05:46:22 +00:00
poleaxe.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
poleaxe.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sai1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sai_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sai_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sai_2.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sai_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
scythe1.arc Remove obsolete field. 2007-06-13 20:08:08 +00:00
scythe_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shovel_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
shovel_1.base.111.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.base.112.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.base.113.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.base.114.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.base.115.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sickle1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sickle_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sickle_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
spear.arc Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
spear.base.101.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.111.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.121.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.131.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.141.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.151.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.161.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.171.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.181.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
stake.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
stake.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
stake.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
t_star1.arc Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
t_star1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
t_star1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
taifu_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
taifu_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
taifu_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
trident.arc Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
trident.base.101.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
trident.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
trident.base.121.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
trident.base.131.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
trident.base.141.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
trident.base.151.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
trident.base.161.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
trident.base.171.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
trident.base.181.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
trident.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00