..
Baslic
Fix some .face files.
2015-05-31 17:18:48 +00:00
Chess
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
Ent
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
Ngolem
monster rebalance - rebase AC
2011-07-02 17:27:20 +00:00
Unicorn
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
crawl
Extract monsters from Warrior's Tower, level 4.
2012-04-14 17:23:37 +00:00
lamia
Make the lamia's hair color match in both facings
2020-11-30 02:04:44 +00:00
lokanth
Extract monsters from Warrior's Tower, level 4.
2012-04-14 17:23:37 +00:00
quaathu
Run optipng on quaathu images.
2020-09-14 01:47:41 +00:00
serpmen
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
tentacle
Puncuation change to plural name for tentacle's hook.
2015-05-22 22:46:11 +00:00
blob.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
blob.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
blob.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
blob.base.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
blob.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
broo.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
broo.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
broo.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
broo.base.113.png
Rename of files to include base in name - for multiple image set support
2001-12-31 07:02:41 +00:00
broo.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
broo.trs
Fix a few arc errors related to panther.111 disappearing, but
2004-02-02 00:34:09 +00:00
c_knight.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
c_knight.base.111.png
updated chaos knight from the tracker sumission from Kayoto
2010-02-12 17:16:11 +00:00
c_knight.base.112.png
updated chaos knight from the tracker sumission from Kayoto
2010-02-12 17:16:11 +00:00
c_knight.clsc.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
c_knight.clsc.112.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
c_knight.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
c_knight.trs
Fix a few arc errors related to panther.111 disappearing, but
2004-02-02 00:34:09 +00:00
c_minor_priest.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
c_priest.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
c_priest.base.131.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
c_priest.base.132.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
c_priest.base.171.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
c_priest.base.172.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
c_priest.clsc.131.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
c_priest.clsc.132.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
c_priest.clsc.171.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
c_priest.clsc.172.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
c_priest.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
c_priest.trs
Fix a few arc errors related to panther.111 disappearing, but
2004-02-02 00:34:09 +00:00
dancingsword.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
dancingsword.base.111.png
Pixel cleanup on the dancing sword faces.
2013-11-07 03:54:07 +00:00
dancingsword.base.112.png
Pixel cleanup on the dancing sword faces.
2013-11-07 03:54:07 +00:00
dancingsword.base.113.png
Pixel cleanup on the dancing sword faces.
2013-11-07 03:54:07 +00:00
dancingsword.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
dancingsword.clsc.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
dancingsword.clsc.113.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
dancingsword.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
deathtree.arc
Tweaks due to ability to use compound race designations for damage calculations.
2018-05-24 01:59:14 +00:00
deathtree.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deathtree.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deathtree.base.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deathtree.base.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deathtree.base.115.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deathtree.clsc.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
deathtree.clsc.112.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
deathtree.clsc.113.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
deathtree.clsc.114.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
deathtree.clsc.115.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
deathtree.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
firechest.arc
Update firewalls to use direction instead of sp to control direction. Depends on r20469.
2017-08-06 01:07:19 +00:00
firechest.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
firechest.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
gargoyle.arc
Remove misspelt archetype, which was replaced in maps.
2012-11-18 12:30:47 +00:00
gargoyle.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
gargoyle.base.112.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
gargoyle.clsc.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
gargoyle.clsc.112.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
2009-01-25 04:22:58 +00:00
gargoyle.face
Rename file to fix misspell.
2015-03-01 18:36:16 +00:00
gargoyle.trs
Moved parts of the static treasures file into separate trs files.
2006-12-30 19:40:30 +00:00
gargoyle_large.arc
Remove misspelt archetype, which was replaced in maps.
2012-11-18 12:30:47 +00:00
high_chaos_knight.arc
Extract 'chaos knight' from Warrior's Tower, ground level and levels 1, 2 and 3.
2012-04-14 16:45:37 +00:00
high_chaos_knight.trs
Extract 'chaos knight' from Warrior's Tower, ground level and levels 1, 2 and 3.
2012-04-14 16:45:37 +00:00
hulking_beast.arc
Extract 'Hulking Beast' from Warrior's Tower, levels 1, 2 and 3.
2012-04-14 17:08:34 +00:00
hulking_beast.trs
Extract 'Hulking Beast' from Warrior's Tower, levels 1, 2 and 3.
2012-04-14 17:08:34 +00:00
master_chaos_priest.arc
Extract 'chaos priest' from Warrior's Tower, ground level and level 2.
2012-04-14 16:55:10 +00:00
master_chaos_priest.trs
Extract 'chaos priest' from Warrior's Tower, ground level and level 2.
2012-04-14 16:55:10 +00:00
mudman.arc
monster rebalance - rebase AC
2011-07-02 17:27:20 +00:00
mudman.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
mudman.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
mudman.clsc.111.png
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
2001-12-28 05:46:28 +00:00
mudman.clsc.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
mudman.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
pixie.arc
Pixies get wands/staffs. So make them use these items.
2009-07-14 18:37:50 +00:00
pixie.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
pixie.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
pixie.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
pixie.clsc.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
pixie.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
pixie.trs
Fix a few arc errors related to panther.111 disappearing, but
2004-02-02 00:34:09 +00:00
pixie_gen.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
pixie_gen.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
pixie_gen.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
pixie_gen.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
sandy.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
sandy.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.base.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.base.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.base.115.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.clsc.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.clsc.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.clsc.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.clsc.115.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sandy.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
sphinx.arc
Extract animation and face information.
2008-11-10 10:06:03 +00:00
sphinx.base.x31.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sphinx.base.x71.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sphinx.clsc.x31.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sphinx.clsc.x71.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sphinx.face
Extract animation and face information.
2008-11-10 10:06:03 +00:00
sphinx.trs
Split files from server/lib/treasures
2007-03-17 13:08:49 +00:00
stalker.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
stalker.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
stalker.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
stalker.clsc.111.png
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
2001-12-28 05:46:28 +00:00
stalker.clsc.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
stalker.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
stalkergen.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
stalkergen.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
stalkergen.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
stalkergen.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 13:41:22 +00:00
twisted_sprite.arc
Extract 'twisted sprite' from Warrior's Tower levels 3 and 4.
2012-04-14 15:23:12 +00:00
twisted_sprite.trs
Extract 'twisted sprite' from Warrior's Tower levels 3 and 4.
2012-04-14 15:23:12 +00:00
wandering_terror.arc
Extract 'wandering terror' from Warrior's Tower, level 3.
2012-04-14 17:01:41 +00:00
wandering_terror.trs
Extract 'wandering terror' from Warrior's Tower, level 3.
2012-04-14 17:01:41 +00:00