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ChaosSword
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
Darkblade
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
Demonbane
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
Fdagger
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Initial revision
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1999-03-29 04:46:48 +00:00 |
Fhammer
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
Firestar
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
Gram
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
HolyAvenger
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Added attacktype: blinding and nrof 1
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1999-09-17 18:22:04 +00:00 |
Kdagger
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
Lslasher
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
Masamune
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
Sting
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
UW_Sword
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
Usword
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changed weight 1qq000 (yes, the letter Q) to 11100
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1999-09-17 18:22:40 +00:00 |
bonecrush.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
bonecrush.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
bonecrush.arc
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
deathbring.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
deathbring.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
deathbring.arc
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added attacktype: depletion and nrof 1
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1999-09-17 18:23:15 +00:00 |
defender.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
defender.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
defender.arc
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
dragonslay.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
dragonslay.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
dragonslay.arc
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
excalibur.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
excalibur.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
excalibur.arc
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
firebrand.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
firebrand.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
firebrand.112
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Initial revision
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1999-03-29 04:46:48 +00:00 |
firebrand.112.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
firebrand.113
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Initial revision
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1999-03-29 04:46:48 +00:00 |
firebrand.113.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
firebrand.arc
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
frostbrand.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
frostbrand.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
frostbrand.arc
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
harakiri.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
harakiri.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
harakiri.arc
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
magi_staff.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
magi_staff.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
magi_staff.112
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Initial revision
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1999-03-29 04:46:48 +00:00 |
magi_staff.112.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
magi_staff.113
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Initial revision
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1999-03-29 04:46:48 +00:00 |
magi_staff.113.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
magi_staff.arc
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changed name from Staff of Magi to Staff of the Magi
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1999-09-17 18:23:53 +00:00 |
mjoellnir.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
mjoellnir.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
mjoellnir.arc
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
mournblade.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
mournblade.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
mournblade.arc
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changed attacktype: magic, drain to attacktype: drain, weaponmagic
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1999-09-17 18:24:29 +00:00 |
skullcleav.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
skullcleav.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
skullcleav.112
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Initial revision
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1999-03-29 04:46:48 +00:00 |
skullcleav.112.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
skullcleav.113
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Initial revision
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1999-03-29 04:46:48 +00:00 |
skullcleav.113.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
skullcleav.114
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Initial revision
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1999-03-29 04:46:48 +00:00 |
skullcleav.114.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
skullcleav.arc
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nrof 1 - so multiples don't have to stack up as seperate objects
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1999-09-17 18:11:04 +00:00 |
stormbring.111
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Initial revision
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1999-03-29 04:46:48 +00:00 |
stormbring.111.xpm
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Initial revision
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1999-03-29 04:46:48 +00:00 |
stormbring.arc
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changed prot: magic to prot: magic, electricity
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1999-09-17 18:25:09 +00:00 |