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lmornstar.arc
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Buff two-handed weapons' stat blocks.
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2021-01-24 04:54:26 +00:00 |
lmornstar.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
lmornstar.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |
mornstar.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |
mornstar.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
mornstar.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |
nunchacu_1.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |
nunchacu_1.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
nunchacu_1.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |
nunchacu_2.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |
nunchacu_2.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
nunchacu_2.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |
sflail1.arc
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Buff two-handed weapons' stat blocks.
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2021-01-24 04:54:26 +00:00 |
sflail_1.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
sflail_1.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |
shootingstar.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |
shootingstar.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
shootingstar.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 19:58:31 +00:00 |