..
Afloor
Pixel color clean up on various Afloor (floor/Afloor/) graphics.
2012-09-08 05:14:59 +00:00
inlayed
Make sure all .arc files end with exactly one NL character.
2017-08-25 06:56:34 +00:00
smooth
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
beigemarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
beigemarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
beigemarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
blackmarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
blackmarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
blackmarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
bluemarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
bluemarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
bluemarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
bluemarblemedium.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
bluemarblemedium.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
bluemarblemedium.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
cloudfloor.arc
Remove some smoothface for cases where the smoothface does not exist -
2011-01-27 05:27:01 +00:00
cobblesto1.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
cobblesto1.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
cobblesto1.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
cobblesto2.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
cobblesto2.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
cobblesto2.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
cobblesto3.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
cyanmarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
cyanmarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
cyanmarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
dcross-red.arc
Give the dcross and fcross floors an understandable in-game name.
2016-05-17 21:57:39 +00:00
dcross-red.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
dcross-red.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
dcross-white.arc
Give the dcross and fcross floors an understandable in-game name.
2016-05-17 21:57:39 +00:00
dcross-white.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
dcross-white.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
dirtfloor.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
dirtfloor.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
dirtfloor.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
dung_floor.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
dung_floor.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
dung_floor.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
fcross-blue.arc
Give the dcross and fcross floors an understandable in-game name.
2016-05-17 21:57:39 +00:00
fcross-blue.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
fcross-blue.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
fcross-white.arc
Give the dcross and fcross floors an understandable in-game name.
2016-05-17 21:57:39 +00:00
fcross-white.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
fcross-white.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
fireholes.arc
Remove invalid object types.
2010-06-26 07:18:30 +00:00
fireholes.base.111.png
Add transparency to fireholes image.
2020-09-14 15:34:41 +00:00
fireholes.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
flagstone.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
flagstone.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
flagstone.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
goldflagstone.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
goldflagstone.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
goldflagstone.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
goldfloor.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
goldfloor.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
goldfloor.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
goldfloor2.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
goldfloor2.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
goldfloor2.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
graymarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
graymarble.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
graymarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
greenmarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
greenmarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
greenmarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
greenmarblelight.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
greenmarblelight.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
greenmarblelight.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
greenmarblemedium.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
greenmarblemedium.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
greenmarblemedium.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
lightgreenmarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
lightgreenmarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
lightgreenmarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
lightmagentamarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
lightmagentamarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
lightmagentamarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
magentamarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
magentamarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
magentamarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
magentamarblemedium.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
magentamarblemedium.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
magentamarblemedium.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
marble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
marble.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
marble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
marble_blgr.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
marble_blgr.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
marble_blgr.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
no_magic.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
no_magic.base.111.png
New graphic face for no_magic floor tile (floor/no_magic.base.111.png), less pixelated.
2015-01-08 00:27:22 +00:00
no_magic.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
no_spells.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
no_spells.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
no_spells.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
pinkmarble.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
pinkmarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
pinkmarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
redmarble.arc
Make sure all .arc files end with exactly one NL character.
2017-08-25 06:56:34 +00:00
redmarble.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
redmarble.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
sewerfloor.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
sewerfloor.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
sewerfloor.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
slate.arc
Make sure all .arc files end with exactly one NL character.
2017-08-25 06:56:34 +00:00
slate_b.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
slate_b.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
slate_r.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
slate_r.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
slate_w.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
slate_w.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
stfloor.arc
Add a name to stonefloor2.
2021-02-05 23:04:44 +00:00
stfloor.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
stfloor.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
stfloor.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
strangefloor.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
strangefloor.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
strangefloor.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
tile.arc
Add in-game names to the tile floor arches.
2016-05-18 04:50:02 +00:00
tile.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
tile.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
tile_shop.arc
Remove empty line.
2011-06-13 20:32:04 +00:00
tile_tan.arc
Add in-game names to the tile floor arches.
2016-05-18 04:50:02 +00:00
tile_tan.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
tile_tan.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
tile_white.arc
Add in-game names to the tile floor arches.
2016-05-18 04:50:02 +00:00
tile_white.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
tile_white.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
unholy_ground.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
unholy_ground.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
unholy_ground.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
woodfloor.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
woodfloor.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
woodfloor.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
woodfloor2.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
woodfloor2.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
woodfloor2.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
woodfloorvert.arc
New woodfloor tile running in vertical pattern, based on woodfloor.arc
2012-09-05 08:54:25 +00:00
woodfloorvert.base.111.png
New woodfloor tile running in vertical pattern, based on woodfloor.arc
2012-09-05 08:54:25 +00:00
woodlarge.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
woodlarge.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 08:53:48 +00:00
woodlarge.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 22:38:53 +00:00
woodlargevertical.arc
Removed hyphen in woodlarge-vertical archetype as it was causing overlap with woodlarge archetype.
2012-09-07 08:07:19 +00:00
woodlargevertical.base.111.png
Removed hyphen in woodlarge-vertical archetype as it was causing overlap with woodlarge archetype.
2012-09-07 08:07:19 +00:00