arch/planes/fire
Preston Crow 961eba31eb All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
..
burningwall Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
lava Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_barn.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_barn.base.x11.png Lighten the colors used for the Burning Barn - this allows the details of the walls and roof to be more visible. 2011-09-07 03:54:40 +00:00
burning_barn.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_cathedral.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_cathedral.base.x11.png Lighten the colors used for the Burning Cathedral - this allows the details of the walls and roof to be more visible. And also cleaned up all the miscolored stray pixels. 2011-09-07 04:13:31 +00:00
burning_cathedral.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_church.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_church.base.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_church.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_collesium.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_collesium.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
burning_collesium.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_courthouse.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_courthouse.base.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_courthouse.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_fort.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_fort.base.x11.png Lighten the colors used for the Burning Fort - this allows more details of the walls to show through. 2011-09-08 03:39:55 +00:00
burning_fort.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_fort_sym.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_fort_sym.base.111.png Lighten the colors used for the Burning Fort Sym - this allows more details of the walls to show through. 2011-09-09 03:11:04 +00:00
burning_fort_sym.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_fountain.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_fountain.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
burning_fountain.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
burning_fountain.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
burning_fountain.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_guild.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_guild.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
burning_guild.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_house_1.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_house_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_house_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_house_larg.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_house_larg.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
burning_house_larg.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_house_long.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_house_long.base.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_house_long.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_house_up.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_house_up.base.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_house_up.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_housesmall.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_housesmall.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_housesmall.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_l_shop.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_l_shop1.base.x11.png Lighten the colors used for the Burning Shop - recolorized the l_shop1 graphic to match other buildings. 2011-09-10 01:40:03 +00:00
burning_l_shop1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_market1.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_market1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_market1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_market2.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_market2.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
burning_market2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_market3.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_market3.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_market3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_shrine.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_shrine.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_shrine.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_smalltemple.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_smalltemple.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_smalltemple.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_store_alch.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_store_alch.base.x11.png Modifed shop signs or banners to make them easier to read in the game. Lightened the background for the magic shop banner. 2011-09-10 02:09:15 +00:00
burning_store_alch.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_store_armo.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_store_armo.base.x11.png Modifed shop signs or banners to make them easier to read in the game. Lightened the background for the magic shop banner. 2011-09-10 02:09:15 +00:00
burning_store_armo.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_store_gene.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_store_gene.base.x11.png Modifed shop signs or banners to make them easier to read in the game. Lightened the background for the magic shop banner. 2011-09-10 02:09:15 +00:00
burning_store_gene.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_store_magi.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_store_magi.base.x11.png Modifed shop signs or banners to make them easier to read in the game. Lightened the background for the magic shop banner. 2011-09-10 02:09:15 +00:00
burning_store_magi.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_store_weap.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_store_weap.base.x11.png Modifed shop signs or banners to make them easier to read in the game. Lightened the background for the magic shop banner. 2011-09-10 02:09:15 +00:00
burning_store_weap.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_stronghold.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_stronghold.base.x11.png Lighten the colors used for the Burning Stronghold and pixel clean up. 2011-09-10 02:23:59 +00:00
burning_stronghold.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_t_house2.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_t_house2.base.x11.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
burning_t_house2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
burning_temple1.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
burning_temple1.base.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
burning_temple1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
coldmagma.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
coldmagma.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
coldmagma.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
coldmagma.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
flaming_tower.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
flaming_tower.face Extract animation and face information. 2008-11-10 10:33:09 +00:00
flamingtower.base.x11.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
flamingtower.base.x12.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
flamingtower.base.x13.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
flamingtower.base.x14.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
flamingtower.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
lava_well.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
lava_well.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava_well.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
magma.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00
magma.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
magma.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
magma.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
magma.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
magma.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 14:22:12 +00:00