arch/armour/shield
akirschbaum bae1031074 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
..
DShield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShield.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
DShield.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:29:42 +00:00
DShield.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
DShield.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
DShield.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
DShield.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
DShield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShieldm.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShieldm.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShieldms.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShieldms.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShields.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShields.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
b_shield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
b_shield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
b_shield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
b_small_shie.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
b_small_shie.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
b_small_shie.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
dragon_shi.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
dragon_shi.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dragon_shi.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
eyeshield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
eyeshield.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
eyeshield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
frostshield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
frostshield.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
frostshield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
highshield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
highshield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
highshield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
holyshield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
holyshield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
holyshield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
reflector.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
reflector.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:29:42 +00:00
reflector.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
reflector.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
reflector.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
round_shiel.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
round_shiel.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
round_shiel.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
round_shiel.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
shield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
shield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shield.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
shield2.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
small_shie.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
small_shie.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
small_shie.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
small_shie.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
spiked_shield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
spiked_shield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
spiked_shield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
uw_shield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
uw_shield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
uw_shield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
wds.arc Remove obsolete editable field. 2007-06-13 18:16:33 +00:00
wds.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00