arch/weapon/sword
SilverNexus 7741cbccd4 New weapon -- punching daggers 2021-08-13 13:32:59 -04:00
..
b_bsword_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_bsword_1.base.111.png
b_bsword_1.clsc.111.png Added bronze broadswords to the classic image set. 2012-11-26 17:51:27 +00:00
b_bsword_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_bsword_2.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_bsword_2.base.111.png
b_bsword_2.clsc.111.png Added bronze broadswords to the classic image set. 2012-11-26 17:51:27 +00:00
b_bsword_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_dagger.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_dagger.base.111.png
b_dagger.clsc.111.png Recolored blade of classic dagger to make bronze variation. 2012-12-08 04:01:53 +00:00
b_dagger.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_lsword.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_lsword.base.111.png
b_lsword.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_scimitar.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_scimitar.base.111.png
b_scimitar.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_sicklesword.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_sicklesword.base.111.png
b_sicklesword.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_ssword_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_ssword_1.base.111.png
b_ssword_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_ssword_2.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_ssword_2.base.111.png
b_ssword_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_sword_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_sword_1.base.111.png
b_sword_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_sword_2.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
b_sword_2.base.111.png
b_sword_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
bsword_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
bsword_1.base.111.png
bsword_1.clsc.111.png
bsword_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
bsword_2.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
bsword_2.base.111.png
bsword_2.clsc.111.png
bsword_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
butterflysword_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
butterflysword_1.base.111.png
butterflysword_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
butterflysword_2.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
butterflysword_2.base.111.png
butterflysword_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
dagger.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
dagger.base.111.png
dagger.clsc.111.png
dagger.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
dagger_r.base.111.png
dagger_r.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
dragonclaw_dagger.arc New weapon: dragonclaw dagger 2016-05-11 20:30:31 +00:00
dragonclaw_dagger.base.111.png Clean up the palette and run optipng on dragonclaw_dagger 2020-09-13 22:10:12 +00:00
dragonclaw_dagger.face New weapon: dragonclaw dagger 2016-05-11 20:30:31 +00:00
falchion.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
falchion.base.111.png
falchion.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
giants_knife.arc Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00
giants_knife.base.111.png Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00
hooksword.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
hooksword.base.111.png
hooksword.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
katana_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
katana_1.base.111.png
katana_1.clsc.111.png
katana_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
lsword.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
lsword.base.111.png
lsword.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
nineringsword.arc Hyphenate names of several swords with numbers in the name. 2014-06-13 21:23:45 +00:00
nineringsword.base.111.png
nineringsword.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
punch_dagger.arc New weapon -- punching daggers 2021-08-13 13:32:59 -04:00
punch_dagger.base.111.png New weapon -- punching daggers 2021-08-13 13:32:59 -04:00
punch_dagger.face New weapon -- punching daggers 2021-08-13 13:32:59 -04:00
rapier.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
rapier.base.111.png
rapier.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sabre.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sabre.base.111.png
sabre.clsc.111.png
sabre.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
scimitar.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
scimitar.base.111.png
scimitar.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
serp_sword.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
serp_sword.base.111.png
serp_sword.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sicklesword.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sicklesword.base.111.png
sicklesword.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sleek_katana.arc Extract 'blade dancer' and associated 'sleek katana' from Warrior's Tower, level 1. 2012-04-14 14:49:40 +00:00
ssword_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
ssword_1.base.111.png
ssword_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
ssword_2.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
ssword_2.base.111.png
ssword_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
steel_ssword_1.arc Add steel shortsword for testing and balancing. Formula to smith it included in r19608. 2014-08-27 02:39:34 +00:00
steel_ssword_1.base.111.png Add steel shortsword for testing and balancing. Formula to smith it included in r19608. 2014-08-27 02:39:34 +00:00
sword_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sword_1.base.111.png
sword_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sword_2.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sword_2.base.111.png
sword_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sword_3.arc Hyphenate names of several swords with numbers in the name. 2014-06-13 21:23:45 +00:00
sword_3.base.111.png
sword_3.clsc.111.png
sword_3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sword_4.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sword_4.base.111.png
sword_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
t_dagger.arc Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
t_dagger.base.101.png
t_dagger.base.111.png
t_dagger.base.121.png
t_dagger.base.131.png
t_dagger.base.141.png
t_dagger.base.151.png
t_dagger.base.161.png
t_dagger.base.171.png
t_dagger.base.181.png
t_dagger.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
vlongsword.arc Hyphenate names of several swords with numbers in the name. 2014-06-13 21:23:45 +00:00
vlongsword.base.111.png
vlongsword.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
wicked_sabre.arc Missing archetype. 2012-04-15 17:32:38 +00:00