arch/ground
Kevin Zheng 7a23cee402 Change sea_route to map overlay without face
Change sea routes from ordinary ground tiles to an invisible overlay.
Because they have no face, the new sea routes are never sent to the
client and are only visible in the map editor.

Add several varieties of the sea_route tile, in case multiple sea routes
overlap on the same map square.
2021-08-12 21:43:36 -07:00
..
Lake Update fishing lists 2021-07-15 14:52:17 -05:00
Mountain Apply modified patch for rock mining, by tituss. 2020-03-02 19:45:58 +00:00
Pstone Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
Stone Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
Weather Improve puddle appearances to be more transparent and less blue. 2021-03-04 02:11:53 +00:00
Winter Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
Wood Fixed issue in wood4 arch identified using checkarch perl script. 2014-06-12 01:57:27 +00:00
new More naming fixes. 2014-05-21 19:20:36 +00:00
nimground Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
sky Sky and cloud archetypes. 2009-12-12 14:01:56 +00:00
smooth New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.arc New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.111.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.112.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.113.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.114.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.115.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.face New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
battleground.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
beach.arc Replace obsolete field slow_move with move_slow/move_slow_penalty. 2007-11-18 23:13:43 +00:00
beach.base.111.png Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
blackrock.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
blackrock.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blackrock.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
blood_sea.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
blood_sea.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blood_sea.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blood_sea.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blood_sea.base.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blood_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
brefjell.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
brefjell.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
brefjell.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
brefjell.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
chaos.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
chaos.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
chaos_ball.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
chaos_ball.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cmarsh.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cmarsh.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
cmarsh.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
cmarsh.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrass.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrass.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
cyangrass.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrasspond.arc Update fishing lists 2021-07-15 14:52:17 -05:00
cyangrasspond.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
cyangrasspond.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
deep_sea.arc Update fishing lists 2021-07-15 14:52:17 -05:00
deep_sea.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_sea.clsc.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_sea.clsc.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
deep_swamp.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
deep_swamp.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_swamp.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_swamp.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_swamp.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_swamp.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
desert.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
desert.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
desert.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
desert.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls.arc More naming fixes. 2014-05-21 19:20:36 +00:00
falls.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
falls.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls2.base.111.png Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
falls2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls3.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
falls3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls4.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
falls4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
farmland.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
farmland.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
farmland.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
farmland.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
flowers.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
flowers_perm.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
fog.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
fog.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
fog.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
fog.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
fog_2.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
fog_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
fog_wall.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
fog_wall.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
glue.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
glue.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
glue.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
glue.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
glue.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
glue.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
goldgrass.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
goldgrass.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
goldgrass.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grass.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grass.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
grass.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grasspond.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grasspond.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
grasspond.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hills.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hills.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
hills.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
hills.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hillsrocky.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hillsrocky.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
hillsrocky.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
hillsrocky.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
lava.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
lava.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.base.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.base.115.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
major_chaos.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
marsh.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
marsh.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
marsh.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
oil_sea.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
oil_sea.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
oil_sea.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
oil_sea.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
oil_sea.base.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
oil_sea.face Remove redundant face name. 2015-05-31 18:08:08 +00:00
oil_sea_ultra_viscous.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
permanent_acid.face New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
permanent_lava.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
pstone_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
quicksilver_sea.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
quicksilver_sea.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
quicksilver_sea.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
quicksilver_sea.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
quicksilver_sea.base.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
quicksilver_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea.arc Change sea_route to map overlay without face 2021-08-12 21:43:36 -07:00
sea.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea.clsc.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_7.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_7.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_7.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_B.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_B.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea_B.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_D.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_D.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea_D.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_E.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_E.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea_E.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_F.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_F.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea_F.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_ne.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_ne.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_nw.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_nw.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_se.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_se.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_sw.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_sw.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
shallow_sea.arc Update fishing lists 2021-07-15 14:52:17 -05:00
shallow_sea.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
shallow_sea.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
shallow_sea.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
shallow_sea.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
shallow_sea.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shallow_sea.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shallow_sea.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shallow_sea.clsc.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shallow_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
smooth_layer.xcf Add smoothing to light sno archetype, add an empty layer gimp file to use when creating smoothing images 2007-12-24 15:17:49 +00:00
spider_web.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
spider_web.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppe.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppe.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
steppe.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
steppe.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppelight.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppelight.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
steppelight.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
swamp.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
swamp.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
swamp.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
swamp.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
temp_fog.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
temp_fog.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
temp_fog_moving.arc fixed bugs with moving fog and calibrated fog speed 2010-08-17 21:59:31 +00:00
temp_summon_fog.arc created arch type for summoned fog that moves and vanishes after a while 2010-11-23 02:28:26 +00:00
thorns.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
thorns.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
thorns.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
volcano.arc Don't give a speed to a non head part of a firewall, this causes errors in the server log. 2012-01-22 11:50:10 +00:00
wasteland.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
wasteland.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wasteland.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
wasteland.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00