86 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Perl
		
	
	
		
			Executable File
		
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Perl
		
	
	
		
			Executable File
		
	
| #!/usr/bin/perl
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| 
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| # File by mwedel@scruz.net to deal with splitting png's.
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| # Takes any number of files on the command line, but all the split images
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| # are dumped in the current directory.
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| # does preserve alpha channel.  Tested on skree images.
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| 
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| # Modification by PeterM
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| # Notes:  I don't really know how this script was supposed to work
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| # I use it like this:
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| # > mkdir out           (makes an output directory so I don't clobber my input)
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| # > split-png-linux.pl file.111.png
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| #
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| #  The results end up in the directory "out"
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| 
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| $PNGSIZE=32;
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| 
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| for ($i=0; $i <= $#ARGV; $i++) {
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|     @name = split(m#/#, $ARGV[$i]);
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|     $source = $name[$#name];
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|     $#name--;
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|     $destdir=join(m#/#, @name);
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|     
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|     if ($source =~ /([\w-]+)\.(\d)(\d)(\d)\.png/ ) {
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| 	$base = $1;
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| 	$facing = $3;
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| 	$animation = $4;
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|     } else {
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| 	print STDERR "filename $source does not follow proper naming conventions - don't know how to name files - skipping\n";
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| 	next;
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|     }
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| 
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|     if (!open(DESC,"pngtopnm $ARGV[$i] | pnmfile |")) {
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| 	print STDERR "Could not run pngtopnm $source | pnmfile\n";
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| 	next;
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|     }
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|     $desc = <DESC>;
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|     close(DESC);
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|     $desc =~ /(\d+) by (\d+)/;
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|     if ($1 == 0 || $2 == 0) {
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| 	print STDERR "File $ARGV[$i] - file not described properly\n";
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| 	next;
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|     }
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|     if (($1 % 32) || ($2 % 32)) {
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| 	print STDERR "File $ARGV[$i] not an increment of 32x32 size - size is $1x$2\n";
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| 	next;
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|     }
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|     $destx = $1/32;
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|     $desty = $2/32;
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|     print "File $ARGV[$i] will be split into $destx X $desty pieces\n";
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| 
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|     $piece = 0;
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|     # The order of the for loops of x and y seem non intuitive, but believe
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|     # me, this does left to right, top to bottom (ie, as you read and
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|     # english language book) in terms of part numbering.
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| 
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|     for ($y=0; $y < $desty; $y++) {
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| 	for ($x=0; $x < $destx; $x++) {
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| 	    $piece ++;
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| 	    # Deal with naming convention.  piece 10 should be A, A ascii
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| 	    # code starts at 65.
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| 	    if ($piece > 9 ) {
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|                 if($piece > 9 + 26) {
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|                   $np = chr( $piece + 55  + 6 )
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|                 } else {
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|   
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| 		$np = chr($piece + 55);
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|                 }
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| 	    } else {
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| 		$np = $piece;
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| 	    }
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| 	    $cutx = $x * 32;
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| 	    $cuty = $y * 32;
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| 	    system("pngtopnm -alpha $ARGV[$i] | pnmcut $cutx $cuty 32  32 > /tmp/alpha.$$");
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| 	    system("pngtopnm $ARGV[$i] | pnmcut $cutx $cuty  32  32 > /tmp/png.$$");
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| 	    system("pnmtopng -alpha /tmp/alpha.$$ /tmp/png.$$ > out/$base.$np$facing$animation.png");
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| 	}
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|     }
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|     # do a little cleanup 
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|     unlink("/tmp/alpha.$$");
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|     unlink("/tmp/png.$$");
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| }
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| 
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| #	    system("pngtopnm -alpha $ARGV[$i] | pnmcut -left $cutx -top $cuty -width 32 -height 32 > /tmp/alpha.$$");
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| #	    system("pngtopnm $ARGV[$i] | pnmcut -left $cutx -top $cuty -width 32 -height 32 > /tmp/png.$$");
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