arch/armour/shield
avogl 4366375e9a In cooperation with Micheal T., I started to improve
the png-set. Correcting the worst flaws...
It�s looking better now but still needs lotsa work.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@508 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-19 03:16:28 +00:00
..
DShield.111 Initial revision 1999-03-29 04:46:48 +00:00
DShield.111.png In cooperation with Micheal T., I started to improve 2000-11-19 03:16:28 +00:00
DShield.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
DShield.112 Initial revision 1999-03-29 04:46:48 +00:00
DShield.112.png In cooperation with Micheal T., I started to improve 2000-11-19 03:16:28 +00:00
DShield.112.xpm Initial revision 1999-03-29 04:46:48 +00:00
DShield.113 Initial revision 1999-03-29 04:46:48 +00:00
DShield.113.png In cooperation with Micheal T., I started to improve 2000-11-19 03:16:28 +00:00
DShield.113.xpm Initial revision 1999-03-29 04:46:48 +00:00
DShield.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00
DShieldm.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00
DShieldms.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00
DShields.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00
dragon_shi.111 Initial revision 1999-03-29 04:46:48 +00:00
dragon_shi.111.png In cooperation with Micheal T., I started to improve 2000-11-19 03:16:28 +00:00
dragon_shi.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
dragon_shi.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00
eyeshield.111 Initial revision 1999-03-29 04:46:48 +00:00
eyeshield.111.png In cooperation with Micheal T., I started to improve 2000-11-19 03:16:28 +00:00
eyeshield.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
eyeshield.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00
highshield.111 Initial revision 1999-03-29 04:46:48 +00:00
highshield.111.png Addition of PNG images. MSW 5/30/2000 2000-05-31 07:15:11 +00:00
highshield.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
highshield.arc Initial revision 1999-03-29 04:46:48 +00:00
holyshield.111 Initial revision 1999-03-29 04:46:48 +00:00
holyshield.111.png In cooperation with Micheal T., I started to improve 2000-11-19 03:16:28 +00:00
holyshield.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
holyshield.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00
reflector.111 Initial revision 1999-03-29 04:46:48 +00:00
reflector.111.png Addition of PNG images. MSW 5/30/2000 2000-05-31 07:15:11 +00:00
reflector.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
reflector.112 Initial revision 1999-03-29 04:46:48 +00:00
reflector.112.png Addition of PNG images. MSW 5/30/2000 2000-05-31 07:15:11 +00:00
reflector.112.xpm Initial revision 1999-03-29 04:46:48 +00:00
reflector.113 Initial revision 1999-03-29 04:46:48 +00:00
reflector.113.png Addition of PNG images. MSW 5/30/2000 2000-05-31 07:15:11 +00:00
reflector.113.xpm Initial revision 1999-03-29 04:46:48 +00:00
reflector.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00
round_shiel.111 Initial revision 1999-03-29 04:46:48 +00:00
round_shiel.111.png Addition of PNG images. MSW 5/30/2000 2000-05-31 07:15:11 +00:00
round_shiel.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
round_shiel.arc Initial revision 1999-03-29 04:46:48 +00:00
shield.111 Initial revision 1999-03-29 04:46:48 +00:00
shield.111.png Addition of PNG images. MSW 5/30/2000 2000-05-31 07:15:11 +00:00
shield.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
shield.arc Initial revision 1999-03-29 04:46:48 +00:00
small_shie.111 Initial revision 1999-03-29 04:46:48 +00:00
small_shie.111.png Addition of PNG images. MSW 5/30/2000 2000-05-31 07:15:11 +00:00
small_shie.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
small_shie.arc Initial revision 1999-03-29 04:46:48 +00:00
spiked_shield.111 New spiked shield archetype from dnh. 2000-10-29 06:53:03 +00:00
spiked_shield.111.png New spiked shield archetype from dnh. 2000-10-29 06:53:03 +00:00
spiked_shield.111.xpm New spiked shield archetype from dnh. 2000-10-29 06:53:03 +00:00
spiked_shield.arc Trivial name change. 2000-11-02 06:16:20 +00:00
uw_shield.111 Initial revision 1999-03-29 04:46:48 +00:00
uw_shield.111.png Addition of PNG images. MSW 5/30/2000 2000-05-31 07:15:11 +00:00
uw_shield.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
uw_shield.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00
wds.111 Initial revision 1999-03-29 04:46:48 +00:00
wds.111.png Addition of PNG images. MSW 5/30/2000 2000-05-31 07:15:11 +00:00
wds.111.xpm Initial revision 1999-03-29 04:46:48 +00:00
wds.arc nrof 1 - so multiples don't have to stack up as seperate objects 1999-09-17 18:11:04 +00:00