arch/ground/new
temitchell ed1bf5d6a2 renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of:

beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 04:01:09 +00:00
..
dunes.arc renumbered all the smoothing to make some room and fix some ugliness 2003-07-18 04:01:09 +00:00
dunes.base.111.png
dunes.clsc.111.png
earth.arc
earth.base.111.png
earth.clsc.111.png
fernsdense.arc
fernsdense.base.111.png
fernssparse.arc
fernssparse.base.111.png
forestsparse.arc
forestsparse.base.111.png
grass_br_gr.arc
grass_br_gr.base.111.png
grassbrown.arc
grassbrown.base.111.png
grassdark.arc
grassdark.base.111.png
grassmedium.arc
grassmedium.base.111.png
palm.arc
palm.base.111.png
palm.clsc.111.png
palms.arc
palms.base.111.png