physical
attacktype for water_elemental to:
physical + cold
Also modified their resistances a bit.
I think it makes a lot more sense now.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1003 282e977c-c81d-0410-88c4-b93c2d0d6712