arch/weapon
SilverNexus aa17853df9 Redraw trident images for base set, since the darkened version was hard to see on some floors.
Worth noting that these are derived from the classic trident faces, for whenever (if ever) we figure out the licensing on our long-lived imagery.
2021-09-05 01:16:59 -04:00
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artifact Fix Mjoellnir 2017-08-25 05:23:22 +00:00
axe Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons 2017-03-26 04:35:39 +00:00
bow Remove x flag 2021-08-28 22:59:28 +02:00
chained Buff two-handed weapons' stat blocks. 2021-01-24 04:54:26 +00:00
club Slightly nerf quarterstaffs because they are by far the lightest two-handed weapon. 2021-01-26 21:21:52 +00:00
hammer Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
mace Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
misc Redraw trident images for base set, since the darkened version was hard to see on some floors. 2021-09-05 01:16:59 -04:00
other Missed 2 stray pixels, removed them in weapon/other/wrench.base.111.png 2011-10-20 05:45:35 +00:00
sword New weapon -- punching daggers 2021-08-13 13:32:59 -04:00