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attache.arc
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Fixed the mountain4 image (was not 8 bit), modified the glacier image,
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2002-11-03 06:35:58 +00:00 |
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attache.base.111.png
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Fixed the mountain4 image (was not 8 bit), modified the glacier image,
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2002-11-03 06:35:58 +00:00 |
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bag.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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bag.base.111.png
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…
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bookshelf.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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bookshelf.base.111.png
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…
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cauldron.arc
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changed the material type from wood(?) to iron on these
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2002-11-30 16:36:03 +00:00 |
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cauldron.base.111.png
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…
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cauldron_open.base.111.png
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…
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chest_1.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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chest_1.base.111.png
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…
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chest_2.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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close_attache.base.111.png
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Fixed the mountain4 image (was not 8 bit), modified the glacier image,
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2002-11-03 06:35:58 +00:00 |
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close_bag.base.111.png
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…
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close_dbox.base.111.png
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…
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close_keys.base.111.png
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…
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close_pouc.base.111.png
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…
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close_quiv.base.111.png
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…
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close_rsack.base.111.png
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…
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close_sack.base.111.png
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…
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closechest.base.111.png
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…
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closemail.base.111.png
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…
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depositbox.arc
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…
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depositbox.base.111.png
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…
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desk.arc
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fix name_pl for desk - never got this change committed for some reason.
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2003-02-21 07:52:01 +00:00 |
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desk.base.111.png
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- a forge animation, some desks and dressers, a workbench pic
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2002-11-29 04:28:55 +00:00 |
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desk_cw.arc
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CVS: arch: added desk_cw : furniture made of cherry wood is rather rare, it is never found in a commoner's home and almost never found in castles, very weathy merchants (high level merchants, who's houses are rather rare and have many nasty nasty nasty lvl 80+ creatures in them :P) may have one or two cherry wood furnishings, opulent palaces also would have such furnatuee (opulent palaces are also incredibly rare)... most rich don't bother to seek out these furnishings and instead opt to use high backed normal chairs
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2005-10-03 00:40:27 +00:00 |
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desk_cw.base.111.png
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CVS: arch: added desk_cw : furniture made of cherry wood is rather rare, it is never found in a commoner's home and almost never found in castles, very weathy merchants (high level merchants, who's houses are rather rare and have many nasty nasty nasty lvl 80+ creatures in them :P) may have one or two cherry wood furnishings, opulent palaces also would have such furnatuee (opulent palaces are also incredibly rare)... most rich don't bother to seek out these furnishings and instead opt to use high backed normal chairs
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2005-10-03 00:40:27 +00:00 |
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dresser.arc
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- a forge animation, some desks and dressers, a workbench pic
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2002-11-29 04:28:55 +00:00 |
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dresser.base.111.png
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- a forge animation, some desks and dressers, a workbench pic
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2002-11-29 04:28:55 +00:00 |
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dresser2.base.111.png
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- a forge animation, some desks and dressers, a workbench pic
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2002-11-29 04:28:55 +00:00 |
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dresser2_cw.base.111.png
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CVS: arch: added dresser_cw : furniture made of cherry wood is rather rare, it is never found in a commoner's home and almost never found in castles, very weathy merchants (high level merchants, who's houses are rather rare and have many nasty nasty nasty lvl 80+ creatures in them :P) may have one or two cherry wood furnishings, opulent palaces also would have such furnatuee (opulent palaces are also incredibly rare)... most rich don't bother to seek out these furnishings and instead opt to use high backed normal chairs though some do splurge
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2005-10-03 00:57:35 +00:00 |
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dresser_cw.arc
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CVS: arch: added dresser_cw : furniture made of cherry wood is rather rare, it is never found in a commoner's home and almost never found in castles, very weathy merchants (high level merchants, who's houses are rather rare and have many nasty nasty nasty lvl 80+ creatures in them :P) may have one or two cherry wood furnishings, opulent palaces also would have such furnatuee (opulent palaces are also incredibly rare)... most rich don't bother to seek out these furnishings and instead opt to use high backed normal chairs though some do splurge
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2005-10-03 00:57:35 +00:00 |
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dresser_cw.base.111.png
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CVS: arch: added dresser_cw : furniture made of cherry wood is rather rare, it is never found in a commoner's home and almost never found in castles, very weathy merchants (high level merchants, who's houses are rather rare and have many nasty nasty nasty lvl 80+ creatures in them :P) may have one or two cherry wood furnishings, opulent palaces also would have such furnatuee (opulent palaces are also incredibly rare)... most rich don't bother to seek out these furnishings and instead opt to use high backed normal chairs though some do splurge
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2005-10-03 00:57:35 +00:00 |
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forge.arc
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changed the material type from wood(?) to iron on these
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2002-11-30 16:36:03 +00:00 |
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forge.base.111.png
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- a forge animation, some desks and dressers, a workbench pic
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2002-11-29 04:28:55 +00:00 |
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forge.base.112.png
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- a forge animation, some desks and dressers, a workbench pic
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2002-11-29 04:28:55 +00:00 |
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forge.base.113.png
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- a forge animation, some desks and dressers, a workbench pic
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2002-11-29 04:28:55 +00:00 |
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jeweler_bench.arc
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Add arches and images for thaumatugist's desk and jeweler's bench. Images
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2002-12-03 02:28:07 +00:00 |
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jeweler_bench.base.111.png
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Add arches and images for thaumatugist's desk and jeweler's bench. Images
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2002-12-03 02:28:07 +00:00 |
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key_ring.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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key_ring.base.111.png
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…
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luggage.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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luggage.base.111.png
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…
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luggage.base.112.png
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…
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luggage.base.113.png
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…
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luggage.base.114.png
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…
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luggage.base.115.png
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luggage.base.116.png
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…
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luggage.base.117.png
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…
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luggage.base.118.png
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…
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mailbox.arc
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…
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mailbox.base.111.png
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…
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pouch.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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pouch.base.111.png
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…
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quiver.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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quiver.base.111.png
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…
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r_sack.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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r_sack.base.111.png
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…
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sack.arc
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add name_pl, client_type information to objects that can get picked up.
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2002-05-31 03:53:02 +00:00 |
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sack.base.111.png
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…
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sack.clsc.111.png
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…
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sarcophagus.base.111.png
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Added sarcophagus container courtesy Mikeeusa
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2005-07-10 09:41:21 +00:00 |
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sarcophagus_container.arc
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Added sarcophagus container courtesy Mikeeusa
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2005-07-10 09:41:21 +00:00 |
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schest.base.111.png
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Added grey chest courtesy mikeeusa
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2005-07-10 09:19:05 +00:00 |
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schest_2.arc
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Added grey chest courtesy mikeeusa
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2005-07-10 09:19:05 +00:00 |
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scrollcase.arc
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Oops - forgot to add the new files.
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2002-08-21 06:58:43 +00:00 |
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stove.arc
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-the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient.
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2003-01-05 01:18:25 +00:00 |
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stove.base.111.png
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-the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient.
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2003-01-05 01:18:25 +00:00 |
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stove.base.112.png
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-the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient.
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2003-01-05 01:18:25 +00:00 |
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stove.base.113.png
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-the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient.
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2003-01-05 01:18:25 +00:00 |
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tanbench.arc
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Apply patch #1063834
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2004-11-25 18:33:39 +00:00 |
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tanbench.base.111.png
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-the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient.
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2003-01-05 01:18:25 +00:00 |
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thaumaturg_desk.arc
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typo
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2002-12-03 07:25:14 +00:00 |
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thaumaturg_desk.base.111.png
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Add arches and images for thaumatugist's desk and jeweler's bench. Images
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2002-12-03 02:28:07 +00:00 |
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wizdesk.base.111.png
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-sorry bout that - one wizards desk.
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2002-12-03 03:24:40 +00:00 |
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workbench.arc
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-the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient.
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2003-01-05 01:18:25 +00:00 |
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workbench.base.111.png
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- a forge animation, some desks and dressers, a workbench pic
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2002-11-29 04:28:55 +00:00 |