arch/weapon/misc
silvernexus acc0cc5fc0 Buff two-handed weapons' stat blocks.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21845 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-24 04:54:26 +00:00
..
kama1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
kama_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
kama_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
kama_2.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
kama_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
lspear.arc Buff two-handed weapons' stat blocks. 2021-01-24 04:54:26 +00:00
lspear.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
poleaxe.arc Buff two-handed weapons' stat blocks. 2021-01-24 04:54:26 +00:00
poleaxe.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
poleaxe.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sai1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sai_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sai_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sai_2.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sai_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
scythe1.arc Buff two-handed weapons' stat blocks. 2021-01-24 04:54:26 +00:00
scythe_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shovel_1.arc Buff two-handed weapons' stat blocks. 2021-01-24 04:54:26 +00:00
shovel_1.base.111.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.base.112.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.base.113.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.base.114.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.base.115.png Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later. 2012-04-17 05:03:09 +00:00
shovel_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sickle1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sickle_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sickle_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
spear.arc Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
spear.base.101.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.111.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.121.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.131.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.141.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.151.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.161.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.171.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.base.181.png Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png) 2012-04-16 06:15:53 +00:00
spear.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
stake.arc Tweaks due to ability to use compound race designations for damage calculations. 2018-05-24 01:59:14 +00:00
stake.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
stake.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
t_star1.arc Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
t_star1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
t_star1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
taifu_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
taifu_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
taifu_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
trident.arc Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
trident.base.101.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.base.111.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.base.121.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.base.131.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.base.141.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.base.151.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.base.161.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.base.171.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.base.181.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.clsc.101.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.clsc.111.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.clsc.121.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.clsc.131.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.clsc.141.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.clsc.151.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.clsc.161.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.clsc.171.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.clsc.181.png Make tridents less blindingly bright. Move old images to classic image set. 2020-09-14 23:44:02 +00:00
trident.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
twinblade_spear.arc Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00
twinblade_spear.base.111.png Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00