.. |
awall
|
…
|
|
bench
|
…
|
|
bulletwall
|
Add license file for small bullet wall base artwork, since it was derived from the cc0 bwall art and the artist of the derived work opted to license it under the same cc0 license.
|
2022-06-12 14:51:38 -04:00 |
bwall
|
Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
|
2022-07-02 19:19:18 +02:00 |
cave
|
…
|
|
cwall
|
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
|
2022-02-18 21:48:42 -05:00 |
cwall-red
|
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
|
2022-02-18 21:48:42 -05:00 |
cwall-west
|
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
|
2022-02-18 21:48:42 -05:00 |
dark_blue_cave
|
Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
|
2021-01-30 09:26:10 +00:00 |
dun
|
Gave dungeon walls a proper in-game name.
|
2015-05-24 02:48:57 +00:00 |
dwall
|
…
|
|
ewall
|
…
|
|
firewall
|
Update firewalls to use direction instead of sp to control direction. Depends on r20469.
|
2017-08-06 01:07:19 +00:00 |
flagstone
|
Clean up pixelation on the flagstone wall (wall/flagstone/flagstone_*) sections, redesign of flagstone_0.base.111.png
|
2020-08-27 23:05:28 +00:00 |
gwall
|
…
|
|
hedge
|
…
|
|
jcity
|
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
|
2022-02-18 21:48:42 -05:00 |
lbulletwall
|
Make new large bullet wall art derived from recent bwall art.
|
2022-06-12 14:51:38 -04:00 |
light_blue_cave
|
Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
|
2021-01-30 09:26:10 +00:00 |
lightningwall
|
Update firewalls to use direction instead of sp to control direction. Depends on r20469.
|
2017-08-06 01:07:19 +00:00 |
longtable
|
…
|
|
mine
|
Gave mine wall an in-game name of 'wall'
|
2015-05-25 21:36:10 +00:00 |
moat
|
…
|
|
pier
|
…
|
|
red_cave
|
Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
|
2021-01-30 09:26:10 +00:00 |
rough
|
…
|
|
slevel
|
…
|
|
speedbwall
|
…
|
|
stwall
|
…
|
|
stwallblue
|
…
|
|
stwallmossy
|
Add mossy stone walls by Daniel Würl.
|
2015-03-08 11:14:57 +00:00 |
stwallred
|
…
|
|
swall
|
Remove duplicated attributes
|
2021-08-13 19:46:50 +02:00 |
timberwall
|
…
|
|
wall
|
…
|
|
white
|
…
|
|
woodwall
|
…
|
|
wwall
|
…
|
|
cloudwall.arc
|
Add smoothing faces to fog
|
2022-01-18 14:22:14 -08:00 |
snowstorm_x.arc
|
Update firewalls to use direction instead of sp to control direction. Depends on r20469.
|
2017-08-06 01:07:19 +00:00 |