arch/wall
Nicolas Weeger d0a662492c Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
..
awall
bench
bulletwall Add license file for small bullet wall base artwork, since it was derived from the cc0 bwall art and the artist of the derived work opted to license it under the same cc0 license. 2022-06-12 14:51:38 -04:00
bwall Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
cave
cwall All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
cwall-red All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
cwall-west All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
dark_blue_cave Add red, dark blue and light blue cave walls, based on the 'cave' archetype. 2021-01-30 09:26:10 +00:00
dun Gave dungeon walls a proper in-game name. 2015-05-24 02:48:57 +00:00
dwall
ewall
firewall Update firewalls to use direction instead of sp to control direction. Depends on r20469. 2017-08-06 01:07:19 +00:00
flagstone Clean up pixelation on the flagstone wall (wall/flagstone/flagstone_*) sections, redesign of flagstone_0.base.111.png 2020-08-27 23:05:28 +00:00
gwall
hedge
jcity All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
lbulletwall Make new large bullet wall art derived from recent bwall art. 2022-06-12 14:51:38 -04:00
light_blue_cave Add red, dark blue and light blue cave walls, based on the 'cave' archetype. 2021-01-30 09:26:10 +00:00
lightningwall Update firewalls to use direction instead of sp to control direction. Depends on r20469. 2017-08-06 01:07:19 +00:00
longtable
mine Gave mine wall an in-game name of 'wall' 2015-05-25 21:36:10 +00:00
moat
pier
red_cave Add red, dark blue and light blue cave walls, based on the 'cave' archetype. 2021-01-30 09:26:10 +00:00
rough
slevel
speedbwall
stwall
stwallblue
stwallmossy Add mossy stone walls by Daniel Würl. 2015-03-08 11:14:57 +00:00
stwallred
swall Remove duplicated attributes 2021-08-13 19:46:50 +02:00
timberwall
wall
white
woodwall
wwall
cloudwall.arc Add smoothing faces to fog 2022-01-18 14:22:14 -08:00
snowstorm_x.arc Update firewalls to use direction instead of sp to control direction. Depends on r20469. 2017-08-06 01:07:19 +00:00