.. |
DShield.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
DShield.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 03:37:19 +00:00 |
DShield.base.112.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth
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2009-01-25 02:29:42 +00:00 |
DShield.base.113.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 03:37:19 +00:00 |
DShield.clsc.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
DShield.clsc.112.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
DShield.clsc.113.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
DShield.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
DShieldm.arc
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Merge split lines.
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2010-08-08 21:03:32 +00:00 |
DShieldm.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
DShieldms.arc
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Merge split lines.
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2010-08-08 21:03:32 +00:00 |
DShieldms.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
DShields.arc
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Merge split lines.
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2010-08-08 21:03:32 +00:00 |
DShields.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
b_shield.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
b_shield.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
b_shield.clsc.111.png
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Recolored classic shield to make bronze version.
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2012-11-28 15:49:08 +00:00 |
b_shield.clsc.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
b_shield.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
b_small_shie.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
b_small_shie.base.111.png
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Fixed lighting on small shield images. Added classic bronze small shield with old lighting.
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2013-10-28 20:22:50 +00:00 |
b_small_shie.base.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
b_small_shie.clsc.111.png
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Fixed lighting on small shield images. Added classic bronze small shield with old lighting.
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2013-10-28 20:22:50 +00:00 |
b_small_shie.clsc.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
b_small_shie.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
dragon_shi.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
dragon_shi.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
dragon_shi.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
eyeshield.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
eyeshield.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 03:37:19 +00:00 |
eyeshield.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
frostshield.arc
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Update Frost Shield (armour/shield/frostshield.arc) to take up a body slot when applied
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2017-03-27 04:46:52 +00:00 |
frostshield.base.111.png
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Rotated frost shield to match standard lighting requirements.
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2013-11-07 04:09:11 +00:00 |
frostshield.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
highshield.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
highshield.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
highshield.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
holyshield.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
holyshield.base.111.png
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Patch #320 by SilverNexus. Redesigned holy shield face graphic, making it bigger and lit in perspective (armour/shield/holyshield.base.111.png). Moved old image (armour/shield/holyshield.clsc.111.png) to the classic set.
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2013-03-19 23:34:16 +00:00 |
holyshield.base.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
holyshield.clsc.111.png
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Patch #320 by SilverNexus. Redesigned holy shield face graphic, making it bigger and lit in perspective (armour/shield/holyshield.base.111.png). Moved old image (armour/shield/holyshield.clsc.111.png) to the classic set.
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2013-03-19 23:34:16 +00:00 |
holyshield.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
kite_shield.arc
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Add kite shield as a shield archetype.
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2019-11-30 05:32:40 +00:00 |
kite_shield.base.111.png
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Add kite shield as a shield archetype.
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2019-11-30 05:32:40 +00:00 |
kite_shield.base.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
kite_shield.face
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Add kite shield as a shield archetype.
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2019-11-30 05:32:40 +00:00 |
lead_shield.arc
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Added new craftable lead armor. It grants acid resistance at a penalty to Dex.
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2020-09-08 00:48:23 +00:00 |
lead_shield.base.111.png
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Added new craftable lead armor. It grants acid resistance at a penalty to Dex.
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2020-09-08 00:48:23 +00:00 |
lead_shield.face
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Added new craftable lead armor. It grants acid resistance at a penalty to Dex.
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2020-09-08 00:48:23 +00:00 |
lunar_shield.arc
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Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
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2017-03-19 06:26:41 +00:00 |
lunar_shield.base.111.png
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Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
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2017-03-19 06:26:41 +00:00 |
random_shield.trs
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Reformat treasure lists
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2022-05-25 18:56:24 +02:00 |
reflector.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
reflector.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth
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2009-01-25 02:29:42 +00:00 |
reflector.base.112.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
reflector.base.113.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
reflector.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
round_shiel.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
round_shiel.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
round_shiel.clsc.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
round_shiel.clsc.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
round_shiel.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
shield.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
shield.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
shield.clsc.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
shield.clsc.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
shield.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
shield2.base.111.png
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Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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2009-01-25 03:37:19 +00:00 |
shield2.base.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
shield_imana.arc
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Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
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2017-03-19 06:26:41 +00:00 |
shield_imana.base.111.png
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Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
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2017-03-19 06:26:41 +00:00 |
small_shie.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
small_shie.base.111.png
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Fixed lighting on small shield images. Added classic bronze small shield with old lighting.
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2013-10-28 20:22:50 +00:00 |
small_shie.base.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
small_shie.clsc.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
small_shie.clsc.LICENSE
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Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
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2022-07-02 19:19:18 +02:00 |
small_shie.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
spiked_shield.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
spiked_shield.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
spiked_shield.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
uw_shield.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
uw_shield.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |
uw_shield.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-01-31 21:30:50 +00:00 |
wds.arc
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Remove obsolete editable field.
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2007-06-13 18:16:33 +00:00 |
wds.base.111.png
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Use better compression to reduce image sizes.
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2008-01-12 02:22:57 +00:00 |