.. |
Lake
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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2010-10-11 18:15:00 +00:00 |
Mountain
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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2010-10-11 18:15:00 +00:00 |
Pstone
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
Stone
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
Weather
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Remove trailing space.
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2015-05-31 18:10:14 +00:00 |
Winter
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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2010-10-11 18:15:00 +00:00 |
Wood
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Fixed issue in wood4 arch identified using checkarch perl script.
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2014-06-12 01:57:27 +00:00 |
new
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More naming fixes.
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2014-05-21 19:20:36 +00:00 |
nimground
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sky
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Sky and cloud archetypes.
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2009-12-12 14:01:56 +00:00 |
smooth
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New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
acid.arc
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New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
acid.base.111.png
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New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
acid.base.112.png
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New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
acid.base.113.png
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New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
acid.base.114.png
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New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
acid.base.115.png
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New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
acid.face
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New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
battleground.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
beach.arc
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…
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beach.base.111.png
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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2010-10-11 18:15:00 +00:00 |
blackrock.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
blackrock.base.111.png
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…
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blackrock.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
blood_sea.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
blood_sea.base.111.png
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…
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blood_sea.base.112.png
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…
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blood_sea.base.113.png
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…
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blood_sea.base.114.png
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…
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blood_sea.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
brefjell.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
brefjell.base.111.png
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…
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brefjell.clsc.111.png
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…
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brefjell.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
chaos.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
chaos.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
chaos_ball.arc
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Remove duplicated attributes.
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2009-12-06 18:01:05 +00:00 |
chaos_ball.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cmarsh.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cmarsh.base.111.png
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…
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cmarsh.clsc.111.png
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…
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cmarsh.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cyangrass.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cyangrass.base.111.png
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…
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cyangrass.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cyangrasspond.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
cyangrasspond.base.111.png
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…
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cyangrasspond.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
deep_sea.arc
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Remove duplicated attributes.
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2009-12-06 18:01:05 +00:00 |
deep_sea.base.111.png
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…
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deep_sea.base.112.png
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…
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deep_sea.base.113.png
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…
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deep_sea.base.114.png
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…
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deep_sea.clsc.111.png
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…
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deep_sea.clsc.112.png
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…
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deep_sea.clsc.113.png
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…
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deep_sea.clsc.114.png
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…
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deep_sea.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
deep_swamp.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
deep_swamp.base.111.png
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…
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deep_swamp.base.112.png
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…
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deep_swamp.clsc.111.png
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…
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deep_swamp.clsc.112.png
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…
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deep_swamp.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
desert.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
desert.base.111.png
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…
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desert.clsc.111.png
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…
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desert.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
falls.arc
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More naming fixes.
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2014-05-21 19:20:36 +00:00 |
falls.base.111.png
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…
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falls.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
falls2.base.111.png
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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2010-10-11 18:15:00 +00:00 |
falls2.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
falls3.base.111.png
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…
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falls3.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
falls4.base.111.png
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…
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falls4.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
farmland.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
farmland.base.111.png
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…
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farmland.clsc.111.png
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…
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farmland.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
flowers.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
flowers_perm.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
fog.arc
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…
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fog.base.111.png
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…
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fog.base.112.png
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…
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fog.face
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…
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fog_2.base.111.png
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…
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fog_2.face
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…
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fog_wall.arc
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…
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fog_wall.face
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…
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glue.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
glue.base.111.png
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…
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glue.base.112.png
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…
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glue.clsc.111.png
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…
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glue.clsc.112.png
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…
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glue.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
goldgrass.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
goldgrass.base.111.png
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…
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goldgrass.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
grass.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
grass.base.111.png
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…
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grass.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
grasspond.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
grasspond.base.111.png
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…
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grasspond.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
hills.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
hills.base.111.png
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…
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hills.clsc.111.png
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…
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hills.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
hillsrocky.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
hillsrocky.base.111.png
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…
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hillsrocky.clsc.111.png
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…
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hillsrocky.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
lava.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
lava.base.111.png
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…
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lava.base.112.png
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…
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lava.base.113.png
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…
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lava.base.114.png
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…
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lava.base.115.png
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…
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lava.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
major_chaos.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
marsh.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
marsh.base.111.png
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…
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marsh.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
oil_sea.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
oil_sea.base.111.png
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…
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oil_sea.base.112.png
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…
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oil_sea.base.113.png
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…
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oil_sea.base.114.png
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…
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oil_sea.face
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Remove redundant face name.
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2015-05-31 18:08:08 +00:00 |
oil_sea_ultra_viscous.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
permanent_acid.face
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New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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2015-09-30 23:48:52 +00:00 |
permanent_lava.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
pstone_1.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
quicksilver_sea.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
quicksilver_sea.base.111.png
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…
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quicksilver_sea.base.112.png
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…
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quicksilver_sea.base.113.png
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…
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quicksilver_sea.base.114.png
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…
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quicksilver_sea.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea.base.111.png
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…
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sea.base.112.png
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…
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sea.base.113.png
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…
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sea.base.114.png
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…
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sea.clsc.111.png
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…
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sea.clsc.112.png
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…
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sea.clsc.113.png
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…
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sea.clsc.114.png
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…
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sea.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea_7.base.111.png
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…
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sea_7.clsc.111.png
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…
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sea_7.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea_B.base.111.png
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…
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sea_B.clsc.111.png
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…
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sea_B.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea_D.base.111.png
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…
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sea_D.clsc.111.png
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…
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sea_D.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea_E.base.111.png
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…
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sea_E.clsc.111.png
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…
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sea_E.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea_F.base.111.png
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…
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sea_F.clsc.111.png
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…
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sea_F.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea_ne.base.111.png
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…
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sea_ne.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea_nw.base.111.png
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…
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sea_nw.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea_se.base.111.png
|
…
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sea_se.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
sea_sw.base.111.png
|
…
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sea_sw.face
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 00:44:23 +00:00 |
shallow_sea.arc
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Added specific name for shallow sea to prevent in-game appearance with underscore.
|
2014-05-21 19:11:45 +00:00 |
shallow_sea.base.111.png
|
…
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shallow_sea.base.112.png
|
…
|
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shallow_sea.base.113.png
|
…
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shallow_sea.base.114.png
|
…
|
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shallow_sea.clsc.111.png
|
…
|
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shallow_sea.clsc.112.png
|
…
|
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shallow_sea.clsc.113.png
|
…
|
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shallow_sea.clsc.114.png
|
…
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shallow_sea.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
smooth_layer.xcf
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…
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spider_web.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
spider_web.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
steppe.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
steppe.base.111.png
|
…
|
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steppe.clsc.111.png
|
…
|
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steppe.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
steppelight.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
steppelight.base.111.png
|
…
|
|
steppelight.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
swamp.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
swamp.base.111.png
|
…
|
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swamp.clsc.111.png
|
…
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swamp.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
temp_fog.arc
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…
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temp_fog.face
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…
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temp_fog_moving.arc
|
fixed bugs with moving fog and calibrated fog speed
|
2010-08-17 21:59:31 +00:00 |
temp_summon_fog.arc
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created arch type for summoned fog that moves and vanishes after a while
|
2010-11-23 02:28:26 +00:00 |
thorns.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
thorns.base.111.png
|
…
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thorns.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
volcano.arc
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Don't give a speed to a non head part of a firewall, this causes errors in the server log.
|
2012-01-22 11:50:10 +00:00 |
wasteland.arc
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |
wasteland.base.111.png
|
…
|
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wasteland.clsc.111.png
|
…
|
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wasteland.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 00:44:23 +00:00 |