arch/ground
rjtanner d2c98ecfd3 New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20017 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-09-30 23:48:52 +00:00
..
Lake Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
Mountain Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
Pstone Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
Stone Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
Weather Remove trailing space. 2015-05-31 18:10:14 +00:00
Winter Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
Wood Fixed issue in wood4 arch identified using checkarch perl script. 2014-06-12 01:57:27 +00:00
new More naming fixes. 2014-05-21 19:20:36 +00:00
nimground Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sky Sky and cloud archetypes. 2009-12-12 14:01:56 +00:00
smooth New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.arc New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.111.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.112.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.113.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.114.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.115.png New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.face New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
battleground.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
beach.arc
beach.base.111.png Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
blackrock.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
blackrock.base.111.png
blackrock.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
blood_sea.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
blood_sea.base.111.png
blood_sea.base.112.png
blood_sea.base.113.png
blood_sea.base.114.png
blood_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
brefjell.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
brefjell.base.111.png
brefjell.clsc.111.png
brefjell.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
chaos.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
chaos.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
chaos_ball.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
chaos_ball.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cmarsh.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cmarsh.base.111.png
cmarsh.clsc.111.png
cmarsh.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrass.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrass.base.111.png
cyangrass.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrasspond.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrasspond.base.111.png
cyangrasspond.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
deep_sea.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
deep_sea.base.111.png
deep_sea.base.112.png
deep_sea.base.113.png
deep_sea.base.114.png
deep_sea.clsc.111.png
deep_sea.clsc.112.png
deep_sea.clsc.113.png
deep_sea.clsc.114.png
deep_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
deep_swamp.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
deep_swamp.base.111.png
deep_swamp.base.112.png
deep_swamp.clsc.111.png
deep_swamp.clsc.112.png
deep_swamp.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
desert.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
desert.base.111.png
desert.clsc.111.png
desert.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls.arc More naming fixes. 2014-05-21 19:20:36 +00:00
falls.base.111.png
falls.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls2.base.111.png Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
falls2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls3.base.111.png
falls3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls4.base.111.png
falls4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
farmland.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
farmland.base.111.png
farmland.clsc.111.png
farmland.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
flowers.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
flowers_perm.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
fog.arc
fog.base.111.png
fog.base.112.png
fog.face
fog_2.base.111.png
fog_2.face
fog_wall.arc
fog_wall.face
glue.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
glue.base.111.png
glue.base.112.png
glue.clsc.111.png
glue.clsc.112.png
glue.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
goldgrass.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
goldgrass.base.111.png
goldgrass.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grass.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grass.base.111.png
grass.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grasspond.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grasspond.base.111.png
grasspond.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hills.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hills.base.111.png
hills.clsc.111.png
hills.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hillsrocky.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hillsrocky.base.111.png
hillsrocky.clsc.111.png
hillsrocky.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
lava.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
lava.base.111.png
lava.base.112.png
lava.base.113.png
lava.base.114.png
lava.base.115.png
lava.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
major_chaos.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
marsh.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
marsh.base.111.png
marsh.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
oil_sea.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
oil_sea.base.111.png
oil_sea.base.112.png
oil_sea.base.113.png
oil_sea.base.114.png
oil_sea.face Remove redundant face name. 2015-05-31 18:08:08 +00:00
oil_sea_ultra_viscous.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
permanent_acid.face New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
permanent_lava.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
pstone_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
quicksilver_sea.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
quicksilver_sea.base.111.png
quicksilver_sea.base.112.png
quicksilver_sea.base.113.png
quicksilver_sea.base.114.png
quicksilver_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea.base.111.png
sea.base.112.png
sea.base.113.png
sea.base.114.png
sea.clsc.111.png
sea.clsc.112.png
sea.clsc.113.png
sea.clsc.114.png
sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_7.base.111.png
sea_7.clsc.111.png
sea_7.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_B.base.111.png
sea_B.clsc.111.png
sea_B.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_D.base.111.png
sea_D.clsc.111.png
sea_D.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_E.base.111.png
sea_E.clsc.111.png
sea_E.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_F.base.111.png
sea_F.clsc.111.png
sea_F.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_ne.base.111.png
sea_ne.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_nw.base.111.png
sea_nw.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_se.base.111.png
sea_se.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_sw.base.111.png
sea_sw.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
shallow_sea.arc Added specific name for shallow sea to prevent in-game appearance with underscore. 2014-05-21 19:11:45 +00:00
shallow_sea.base.111.png
shallow_sea.base.112.png
shallow_sea.base.113.png
shallow_sea.base.114.png
shallow_sea.clsc.111.png
shallow_sea.clsc.112.png
shallow_sea.clsc.113.png
shallow_sea.clsc.114.png
shallow_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
smooth_layer.xcf
spider_web.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
spider_web.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppe.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppe.base.111.png
steppe.clsc.111.png
steppe.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppelight.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppelight.base.111.png
steppelight.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
swamp.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
swamp.base.111.png
swamp.clsc.111.png
swamp.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
temp_fog.arc
temp_fog.face
temp_fog_moving.arc fixed bugs with moving fog and calibrated fog speed 2010-08-17 21:59:31 +00:00
temp_summon_fog.arc created arch type for summoned fog that moves and vanishes after a while 2010-11-23 02:28:26 +00:00
thorns.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
thorns.base.111.png
thorns.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
volcano.arc Don't give a speed to a non head part of a firewall, this causes errors in the server log. 2012-01-22 11:50:10 +00:00
wasteland.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
wasteland.base.111.png
wasteland.clsc.111.png
wasteland.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00