arch/monster/humanoid
Kevin Zheng d2eac50d19 Fix number of feet
Most monsters with 'body_foot 1' do not have the correct number of feet,
which prevents them from wearing shoes. In most cases, give them two
feet. For some monsters (e.g. djinn), reduce number of feet to zero.
2022-05-23 21:09:30 -07:00
..
Arabic Fix number of feet 2022-05-23 21:09:30 -07:00
Class Fix number of feet 2022-05-23 21:09:30 -07:00
Dragon Remove old face definitions without actual face data. 2020-12-16 09:55:24 +00:00
Dwarf Fix number of feet 2022-05-23 21:09:30 -07:00
Elf Fix number of feet 2022-05-23 21:09:30 -07:00
Gnome Fix number of feet 2022-05-23 21:09:30 -07:00
Guard Give Royal Guards arrest power 2022-01-03 18:20:33 -06:00
Halfling Fix number of feet 2022-05-23 21:09:30 -07:00
Human Fix number of feet 2022-05-23 21:09:30 -07:00
humanoid.trs Rename and move the treasurelist for human bodyparts. 2021-04-23 17:34:10 +00:00
lord_e.arc monster rebalance - rebase AC 2011-07-02 17:27:20 +00:00
lord_e.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:15:36 +00:00
lord_e.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:15:36 +00:00
lord_e.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lord_e.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lord_e.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
madman.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
madman.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
madman.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
madman.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
madman.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
madman.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
madman.trs Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00
madman_gen.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
madman_gen.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:15:36 +00:00
madman_gen.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
madman_gen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
necro.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
necro.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
necro.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
necro.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
necro.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
necro.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
necromancer.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
pyro_gen.arc Remove invalid object types. 2010-06-26 07:18:30 +00:00
pyro_gen.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:15:36 +00:00
pyro_gen.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
pyro_gen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
pyromaniac.arc Fix incorrect type 139 (IDENTIFY_ALTAR) for pyromaniac. 2010-11-06 06:53:34 +00:00
pyromaniac.base.111.png Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog. 2014-05-07 01:50:05 +00:00
pyromaniac.base.112.png Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog. 2014-05-07 01:50:05 +00:00
pyromaniac.base.113.png Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog. 2014-05-07 01:50:05 +00:00
pyromaniac.base.114.png Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog. 2014-05-07 01:50:05 +00:00
pyromaniac.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
pyromaniac.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
pyromaniac.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
pyromaniac.clsc.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
pyromaniac.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
pyromaniac.trs Split files from server/lib/treasures 2007-03-17 13:08:49 +00:00
siegfried.arc Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range. 2009-06-08 22:23:57 +00:00
siegfried.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:15:36 +00:00
siegfried.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:15:36 +00:00
siegfried.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
siegfried.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
siegfried.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00