arch/weapon
rjtanner da122063e7 Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
..
artifact Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
axe Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.) 2017-03-17 23:28:08 +00:00
bow Arrows and bolts of Slay Dragon. 2012-05-27 16:50:34 +00:00
chained Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
club Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
hammer Update some item's race to 'throwing'. 2011-12-30 19:59:02 +00:00
mace Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
misc Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00
other Missed 2 stray pixels, removed them in weapon/other/wrench.base.111.png 2011-10-20 05:45:35 +00:00
sword Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00