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Floors
Reformat treasure lists
2022-05-25 18:56:24 +02:00
alchemy_diamond_converter.face
Fix a display bug on artifact gems.
2023-05-05 03:43:57 -04:00
alchemy_gems.arc
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alchemy_pearl_converter.face
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alchemy_ruby_converter.face
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amberium_converter.base.111.png
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ambolt.base.111.png
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ambolt.face
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bank.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
bank.base.x11.png
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bank.face
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bank_scorn.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
bank_scorn.base.x11.png
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bank_scorn.face
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bank_west.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
bank_west.base.x11.png
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bank_west.face
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conv.arc
Add face for 'gold to silver' converter.
2020-09-09 17:53:22 +00:00
conv.base.111.png
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conv.face
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crea_Pdra_m.arc
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crea_dra_m.arc
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crea_dra_s.arc
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crea_eye_s.arc
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crea_mithril_ar.arc
Fix 'sp' field for converters and add missing gold-> silver converter.
2013-08-06 07:14:09 +00:00
crea_serp_c.arc
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crea_serp_c.base.111.png
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crea_serp_c.clsc.111.png
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crea_serp_c.face
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diamond_converter.base.111.png
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food_tables.arc
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gold_converter.base.111.png
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gold_converter2.base.111.png
Add face for 'gold to silver' converter.
2020-09-09 17:53:22 +00:00
identify.arc
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jade_converter.base.111.png
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jade_converter2.base.111.png
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pearl_converter.base.111.png
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platinum_converter.base.111.png
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platinum_converter2.base.111.png
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ruby_converter.base.111.png
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silver_converter.base.111.png
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smith.arc
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smith.base.111.png
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smith.clsc.111.png
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smith.face
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store_alch.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_alch.base.x11.png
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store_alch.clsc.x11.png
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store_alch.face
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store_armo.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_armo.base.x11.png
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store_armo.clsc.x11.png
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store_armo.face
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store_armo_east.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_armo_east.base.x11.png
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store_armo_east.face
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store_armo_fant.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_armo_fant.base.x11.png
Add background color behind the sign name on the Fantasy Armour store (shop/store_armo_fant.base.x11.png)
2020-08-24 06:08:45 +00:00
store_armo_fant.face
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store_bow.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_bow.base.x11.png
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store_food.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_food.base.x11.png
Add food shop archetype.
2021-01-10 14:19:01 +00:00
store_food.face
Add food shop archetype.
2021-01-10 14:19:01 +00:00
store_food_barn.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_food_barn.base.x11.png
Reduce color palette on store_food_barn.
2021-01-16 18:39:02 +00:00
store_food_barn.face
Add food shop barn for use in Wolfsburg.
2021-01-16 18:27:47 +00:00
store_gems.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_gems.base.x11.png
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store_gene.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_gene.base.x11.png
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store_gene.face
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store_gene_fant.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_gene_fant.base.x11.png
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store_gene_fant.face
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store_gene_west.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_gene_west.base.x11.png
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store_gene_west.face
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store_magi.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi.base.x11.png
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store_magi.face
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store_magi_east.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi_east.base.x11.png
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store_magi_east.face
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store_magi_fant.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi_fant.base.x11.png
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store_magi_fant.face
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store_magi_northwest.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi_northwest.base.x11.png
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store_magi_northwest.face
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store_magi_west.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_magi_west.base.x11.png
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store_magi_west.face
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store_weap.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_weap.base.x11.png
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store_weap.clsc.x11.png
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store_weap.face
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store_weap_east.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_weap_east.base.x11.png
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store_weap_east.face
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store_weap_fant.arc
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
store_weap_fant.base.x11.png
Add background color behind the sign name on the Fantasy Weapon store (shop/store_weap_fant.base.x11.png)
2020-08-24 05:48:46 +00:00
store_weap_fant.face
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