arch/shop
SilverNexus f8867074ad Fix a display bug on artifact gems.
It is the result of an earlier commit that merged down artifact definitions. Resolved by changing the name of the diamond face to 'diamond' over 'gem'.
2023-05-05 03:43:57 -04:00
..
Floors Reformat treasure lists 2022-05-25 18:56:24 +02:00
alchemy_diamond_converter.face Fix a display bug on artifact gems. 2023-05-05 03:43:57 -04:00
alchemy_gems.arc
alchemy_pearl_converter.face
alchemy_ruby_converter.face
amberium_converter.base.111.png
ambolt.base.111.png
ambolt.face
bank.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank.base.x11.png
bank.face
bank_scorn.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank_scorn.base.x11.png
bank_scorn.face
bank_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank_west.base.x11.png
bank_west.face
conv.arc Add face for 'gold to silver' converter. 2020-09-09 17:53:22 +00:00
conv.base.111.png
conv.face
crea_Pdra_m.arc
crea_dra_m.arc
crea_dra_s.arc
crea_eye_s.arc
crea_mithril_ar.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_serp_c.arc
crea_serp_c.base.111.png
crea_serp_c.clsc.111.png
crea_serp_c.face
diamond_converter.base.111.png
food_tables.arc
gold_converter.base.111.png
gold_converter2.base.111.png Add face for 'gold to silver' converter. 2020-09-09 17:53:22 +00:00
identify.arc
jade_converter.base.111.png
jade_converter2.base.111.png
pearl_converter.base.111.png
platinum_converter.base.111.png
platinum_converter2.base.111.png
ruby_converter.base.111.png
silver_converter.base.111.png
smith.arc
smith.base.111.png
smith.clsc.111.png
smith.face
store_alch.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_alch.base.x11.png
store_alch.clsc.x11.png
store_alch.face
store_armo.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo.base.x11.png
store_armo.clsc.x11.png
store_armo.face
store_armo_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo_east.base.x11.png
store_armo_east.face
store_armo_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo_fant.base.x11.png Add background color behind the sign name on the Fantasy Armour store (shop/store_armo_fant.base.x11.png) 2020-08-24 06:08:45 +00:00
store_armo_fant.face
store_bow.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_bow.base.x11.png
store_food.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_food.base.x11.png Add food shop archetype. 2021-01-10 14:19:01 +00:00
store_food.face Add food shop archetype. 2021-01-10 14:19:01 +00:00
store_food_barn.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_food_barn.base.x11.png Reduce color palette on store_food_barn. 2021-01-16 18:39:02 +00:00
store_food_barn.face Add food shop barn for use in Wolfsburg. 2021-01-16 18:27:47 +00:00
store_gems.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gems.base.x11.png
store_gene.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene.base.x11.png
store_gene.face
store_gene_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene_fant.base.x11.png
store_gene_fant.face
store_gene_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene_west.base.x11.png
store_gene_west.face
store_magi.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi.base.x11.png
store_magi.face
store_magi_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_east.base.x11.png
store_magi_east.face
store_magi_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_fant.base.x11.png
store_magi_fant.face
store_magi_northwest.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_northwest.base.x11.png
store_magi_northwest.face
store_magi_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_west.base.x11.png
store_magi_west.face
store_weap.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap.base.x11.png
store_weap.clsc.x11.png
store_weap.face
store_weap_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap_east.base.x11.png
store_weap_east.face
store_weap_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap_fant.base.x11.png Add background color behind the sign name on the Fantasy Weapon store (shop/store_weap_fant.base.x11.png) 2020-08-24 05:48:46 +00:00
store_weap_fant.face