..
Lake
Update fishing lists
2021-07-15 14:52:17 -05:00
Mountain
Fix misaligned mountain image in clsc
2021-08-13 18:59:51 +02:00
Pstone
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
Stone
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
Weather
Improve puddle appearances to be more transparent and less blue.
2021-03-04 02:11:53 +00:00
Winter
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
2010-10-11 18:15:00 +00:00
Wood
Fixed issue in wood4 arch identified using checkarch perl script.
2014-06-12 01:57:27 +00:00
new
More naming fixes.
2014-05-21 19:20:36 +00:00
nimground
Make sure all .arc files end with exactly one NL character.
2017-08-25 06:56:34 +00:00
sky
Sky and cloud archetypes.
2009-12-12 14:01:56 +00:00
smooth
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
2015-09-30 23:48:52 +00:00
acid.arc
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
2015-09-30 23:48:52 +00:00
acid.base.111.png
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
2015-09-30 23:48:52 +00:00
acid.base.112.png
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
2015-09-30 23:48:52 +00:00
acid.base.113.png
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
2015-09-30 23:48:52 +00:00
acid.base.114.png
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
2015-09-30 23:48:52 +00:00
acid.base.115.png
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
2015-09-30 23:48:52 +00:00
acid.face
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
2015-09-30 23:48:52 +00:00
battleground.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
beach.arc
Replace obsolete field slow_move with move_slow/move_slow_penalty.
2007-11-18 23:13:43 +00:00
beach.base.111.png
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
2010-10-11 18:15:00 +00:00
blackrock.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
blackrock.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
blackrock.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
blood_sea.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
blood_sea.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
blood_sea.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
blood_sea.base.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
blood_sea.base.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
blood_sea.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
brefjell.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
brefjell.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
brefjell.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
brefjell.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
chaos.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
chaos.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
chaos_ball.arc
Remove duplicated attributes.
2009-12-06 18:01:05 +00:00
chaos_ball.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
cmarsh.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
cmarsh.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
cmarsh.clsc.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
cmarsh.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
cyangrass.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
cyangrass.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
cyangrass.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
cyangrasspond.arc
Update fishing lists
2021-07-15 14:52:17 -05:00
cyangrasspond.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
cyangrasspond.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
deep_sea.arc
Update fishing lists
2021-07-15 14:52:17 -05:00
deep_sea.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
deep_sea.base.112.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
deep_sea.base.113.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
deep_sea.base.114.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
deep_sea.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deep_sea.clsc.112.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
deep_sea.clsc.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deep_sea.clsc.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deep_sea.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
deep_swamp.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
deep_swamp.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
deep_swamp.base.112.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
deep_swamp.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deep_swamp.clsc.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
deep_swamp.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
desert.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
desert.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
desert.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
desert.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
falls.arc
More naming fixes.
2014-05-21 19:20:36 +00:00
falls.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
falls.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
falls2.base.111.png
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
2010-10-11 18:15:00 +00:00
falls2.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
falls3.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
falls3.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
falls4.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
falls4.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
farmland.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
farmland.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
farmland.clsc.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
farmland.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
flowers.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
flowers_perm.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
fog.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 23:19:04 +00:00
fog.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
fog.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
fog.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 23:19:04 +00:00
fog_2.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
fog_2.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 23:19:04 +00:00
fog_wall.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 23:19:04 +00:00
fog_wall.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 23:19:04 +00:00
glue.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
glue.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
glue.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
glue.clsc.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
glue.clsc.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
glue.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
goldgrass.arc
Make sure all .arc files end with exactly one NL character.
2017-08-25 06:56:34 +00:00
goldgrass.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
goldgrass.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
grass.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
grass.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
grass.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
grasspond.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
grasspond.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
grasspond.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
hills.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
hills.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
hills.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
hills.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
hillsrocky.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
hillsrocky.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
hillsrocky.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
hillsrocky.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
lava.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
lava.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
lava.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
lava.base.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
lava.base.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
lava.base.115.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
lava.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
major_chaos.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
marsh.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
marsh.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
marsh.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
oil_sea.arc
Make sure all .arc files end with exactly one NL character.
2017-08-25 06:56:34 +00:00
oil_sea.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
oil_sea.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
oil_sea.base.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
oil_sea.base.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
oil_sea.face
Remove redundant face name.
2015-05-31 18:08:08 +00:00
oil_sea_ultra_viscous.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
permanent_acid.face
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
2015-09-30 23:48:52 +00:00
permanent_lava.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
pstone_1.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
quicksilver_sea.arc
Make sure all .arc files end with exactly one NL character.
2017-08-25 06:56:34 +00:00
quicksilver_sea.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
quicksilver_sea.base.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
quicksilver_sea.base.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
quicksilver_sea.base.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
quicksilver_sea.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea.arc
Change sea_route to map overlay without face
2021-08-12 21:43:36 -07:00
sea.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea.base.112.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea.base.113.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea.base.114.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sea.clsc.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sea.clsc.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sea.clsc.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sea.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea_7.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_7.clsc.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_7.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea_B.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_B.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sea_B.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea_D.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_D.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sea_D.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea_E.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_E.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sea_E.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea_F.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_F.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
sea_F.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea_ne.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_ne.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea_nw.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_nw.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea_se.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_se.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
sea_sw.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
sea_sw.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
shallow_sea.arc
Update fishing lists
2021-07-15 14:52:17 -05:00
shallow_sea.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
shallow_sea.base.112.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
shallow_sea.base.113.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
shallow_sea.base.114.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
shallow_sea.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
shallow_sea.clsc.112.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
shallow_sea.clsc.113.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
shallow_sea.clsc.114.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
shallow_sea.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
smooth_layer.xcf
Add smoothing to light sno archetype, add an empty layer gimp file to use when creating smoothing images
2007-12-24 15:17:49 +00:00
spider_web.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
spider_web.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
steppe.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
steppe.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
steppe.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
steppe.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
steppelight.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
steppelight.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
steppelight.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
swamp.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
swamp.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
swamp.clsc.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
swamp.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
temp_fog.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 23:19:04 +00:00
temp_fog.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-01-31 23:19:04 +00:00
temp_fog_moving.arc
fixed bugs with moving fog and calibrated fog speed
2010-08-17 21:59:31 +00:00
temp_summon_fog.arc
created arch type for summoned fog that moves and vanishes after a while
2010-11-23 02:28:26 +00:00
thorns.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
thorns.base.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
thorns.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
volcano.arc
Don't give a speed to a non head part of a firewall, this causes errors in the server log.
2012-01-22 11:50:10 +00:00
wasteland.arc
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00
wasteland.base.111.png
Use better compression to reduce image sizes.
2008-01-12 02:22:57 +00:00
wasteland.clsc.111.png
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
2009-01-25 09:02:21 +00:00
wasteland.face
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
2009-02-01 00:44:23 +00:00