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awall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
bench
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Refactored bench graphics - less pixelation and colors were cleaned up.
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2011-10-12 06:42:42 +00:00 |
bulletwall
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Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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2017-08-06 01:07:19 +00:00 |
bwall
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Apply patch #401 by Saiapatsu: new base graphics for bwall, earthwall and stoneblock graphics
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2021-07-10 11:01:47 +02:00 |
cave
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More new graphics, faces and archetypes for the carved cave wall. They match the existing cave wall coloring, and do not stand out like the (black) mine graphics.
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2011-10-18 03:20:13 +00:00 |
cwall
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Convert Castle Wall Marble column and Castle Wall Gray Marble column to Indexed (was gray scale) images. Now they appear with transparent backgrounds in the map editor and are in the same format as the other images.
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2012-05-12 07:59:25 +00:00 |
cwall-red
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Add additional pixel to the roof line to the cwall-west and cwall-red Guard Houses so they merge nicer with nearby wall sections.
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2011-09-19 02:33:51 +00:00 |
cwall-west
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Fix some .face files.
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2015-05-31 17:18:48 +00:00 |
dark_blue_cave
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Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
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2021-01-30 09:26:10 +00:00 |
dun
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Gave dungeon walls a proper in-game name.
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2015-05-24 02:48:57 +00:00 |
dwall
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…
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ewall
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…
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firewall
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Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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2017-08-06 01:07:19 +00:00 |
flagstone
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Clean up pixelation on the flagstone wall (wall/flagstone/flagstone_*) sections, redesign of flagstone_0.base.111.png
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2020-08-27 23:05:28 +00:00 |
gwall
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…
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hedge
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Adjust (increase) width of hedge wall sections to align or match other sections.
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2012-05-13 06:40:35 +00:00 |
jcity
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…
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lbulletwall
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Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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2017-08-06 01:07:19 +00:00 |
light_blue_cave
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Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
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2021-01-30 09:26:10 +00:00 |
lightningwall
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Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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2017-08-06 01:07:19 +00:00 |
longtable
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…
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mine
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Gave mine wall an in-game name of 'wall'
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2015-05-25 21:36:10 +00:00 |
moat
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…
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pier
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…
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red_cave
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Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
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2021-01-30 09:26:10 +00:00 |
rough
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…
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slevel
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…
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speedbwall
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…
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stwall
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Replace stwall with version by Daniel Würl.
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2015-03-08 09:26:09 +00:00 |
stwallblue
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Add blue stone walls by Daniel Würl.
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2015-03-08 10:51:18 +00:00 |
stwallmossy
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Add mossy stone walls by Daniel Würl.
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2015-03-08 11:14:57 +00:00 |
stwallred
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Add red stone walls by Daniel Würl.
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2015-03-08 11:03:34 +00:00 |
swall
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Remove duplicated attributes
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2021-08-13 19:46:50 +02:00 |
timberwall
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…
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wall
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…
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white
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…
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woodwall
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…
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wwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
cloudwall.arc
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…
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snowstorm_x.arc
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Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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2017-08-06 01:07:19 +00:00 |