arch/armour/shield
SilverNexus 04d8812c1e Add image for lead shield to classic face set.
Used a Gervais tile and added the appropriate attribution.
2023-08-31 04:02:19 -04:00
..
DShield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShield.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
DShield.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:29:42 +00:00
DShield.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
DShield.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
DShield.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
DShield.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
DShield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShieldm.arc Merge split lines. 2010-08-08 21:03:32 +00:00
DShieldm.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShieldms.arc Merge split lines. 2010-08-08 21:03:32 +00:00
DShieldms.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
DShields.arc Merge split lines. 2010-08-08 21:03:32 +00:00
DShields.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
b_shield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
b_shield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
b_shield.clsc.111.png Recolored classic shield to make bronze version. 2012-11-28 15:49:08 +00:00
b_shield.clsc.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
b_shield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
b_small_shie.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
b_small_shie.base.111.png Fixed lighting on small shield images. Added classic bronze small shield with old lighting. 2013-10-28 20:22:50 +00:00
b_small_shie.base.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
b_small_shie.clsc.111.png Fixed lighting on small shield images. Added classic bronze small shield with old lighting. 2013-10-28 20:22:50 +00:00
b_small_shie.clsc.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
b_small_shie.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
dragon_shi.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
dragon_shi.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dragon_shi.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
eyeshield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
eyeshield.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
eyeshield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
frostshield.arc Update Frost Shield (armour/shield/frostshield.arc) to take up a body slot when applied 2017-03-27 04:46:52 +00:00
frostshield.base.111.png Rotated frost shield to match standard lighting requirements. 2013-11-07 04:09:11 +00:00
frostshield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
highshield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
highshield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
highshield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
holyshield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
holyshield.base.111.png Patch #320 by SilverNexus. Redesigned holy shield face graphic, making it bigger and lit in perspective (armour/shield/holyshield.base.111.png). Moved old image (armour/shield/holyshield.clsc.111.png) to the classic set. 2013-03-19 23:34:16 +00:00
holyshield.base.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
holyshield.clsc.111.png Patch #320 by SilverNexus. Redesigned holy shield face graphic, making it bigger and lit in perspective (armour/shield/holyshield.base.111.png). Moved old image (armour/shield/holyshield.clsc.111.png) to the classic set. 2013-03-19 23:34:16 +00:00
holyshield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
kite_shield.arc Add kite shield as a shield archetype. 2019-11-30 05:32:40 +00:00
kite_shield.base.111.png Add kite shield as a shield archetype. 2019-11-30 05:32:40 +00:00
kite_shield.base.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
kite_shield.face Add kite shield as a shield archetype. 2019-11-30 05:32:40 +00:00
lead_shield.arc Added new craftable lead armor. It grants acid resistance at a penalty to Dex. 2020-09-08 00:48:23 +00:00
lead_shield.base.111.png Added new craftable lead armor. It grants acid resistance at a penalty to Dex. 2020-09-08 00:48:23 +00:00
lead_shield.clsc.111.png Add image for lead shield to classic face set. 2023-08-31 04:02:19 -04:00
lead_shield.clsc.LICENSE Add image for lead shield to classic face set. 2023-08-31 04:02:19 -04:00
lead_shield.face Added new craftable lead armor. It grants acid resistance at a penalty to Dex. 2020-09-08 00:48:23 +00:00
lunar_shield.arc Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00
lunar_shield.base.111.png Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00
random_shield.trs Reformat treasure lists 2022-05-25 18:56:24 +02:00
reflector.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
reflector.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:29:42 +00:00
reflector.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
reflector.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
reflector.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
round_shiel.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
round_shiel.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
round_shiel.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
round_shiel.clsc.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
round_shiel.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
shield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
shield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shield.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shield.clsc.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
shield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
shield2.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
shield2.base.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
shield_imana.arc Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00
shield_imana.base.111.png Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.) 2017-03-19 06:26:41 +00:00
small_shie.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
small_shie.base.111.png Fixed lighting on small shield images. Added classic bronze small shield with old lighting. 2013-10-28 20:22:50 +00:00
small_shie.base.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
small_shie.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
small_shie.clsc.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
small_shie.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
spiked_shield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
spiked_shield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
spiked_shield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
uw_shield.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
uw_shield.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
uw_shield.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
wds.arc Remove obsolete editable field. 2007-06-13 18:16:33 +00:00
wds.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00