arch/weapon/misc
mwedel fbb5290850 Tweak base value of some weapons.
MSW 2010-11-26



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14140 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-27 05:46:22 +00:00
..
kama1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
kama_1.base.111.png
kama_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
kama_2.base.111.png
kama_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
lspear.arc Tweak base value of some weapons. 2010-11-27 05:46:22 +00:00
lspear.base.111.png
poleaxe.arc Tweak base value of some weapons. 2010-11-27 05:46:22 +00:00
poleaxe.base.111.png
poleaxe.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sai1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sai_1.base.111.png
sai_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sai_2.base.111.png
sai_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
scythe1.arc
scythe_1.base.111.png
shovel_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
shovel_1.base.111.png
shovel_1.base.112.png
shovel_1.base.113.png
shovel_1.base.114.png
shovel_1.base.115.png
shovel_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sickle1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
sickle_1.base.111.png
sickle_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
spear.arc Tweak base value of some weapons. 2010-11-27 05:46:22 +00:00
spear.base.101.png
spear.base.111.png
spear.base.121.png
spear.base.131.png
spear.base.141.png
spear.base.151.png
spear.base.161.png
spear.base.171.png
spear.base.181.png
spear.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
stake.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
stake.base.111.png
stake.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
t_star1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
t_star1.base.111.png
t_star1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
taifu_1.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
taifu_1.base.111.png
taifu_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
trident.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
trident.base.101.png
trident.base.111.png
trident.base.121.png
trident.base.131.png
trident.base.141.png
trident.base.151.png
trident.base.161.png
trident.base.171.png
trident.base.181.png
trident.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00