arch/monster/undead/Skeletal_mage
akirschbaum 95666f5aac Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11304 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 13:41:22 +00:00
..
skeletalmage.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeletalmage.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeletalmage.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeletalmage.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeletalmage.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeletalmage.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeletalmage.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeletalmage.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeletalmage.trs Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00