arch/monster
silvernexus eb298f972d Add first arch to use new MIMIC type. Requires server r20588.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20589 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-24 21:24:12 +00:00
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acid
angel
animal Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
beholder Make beholder leaders have a second forward face and slightly distinguishable hue. 2018-01-15 20:14:00 +00:00
chaos New graphical face for the archon (monster/chaos/archon) monster, as the original graphic is of questionable origin 2018-04-30 06:51:26 +00:00
demon Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
dragon Fix some .face files. 2015-05-31 17:18:48 +00:00
elemental Fix some .face files. 2015-05-31 17:18:48 +00:00
giant
goblin
humanoid Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
insect Tweaks due to ability to use compound race designations for damage calculations. 2018-05-24 01:59:14 +00:00
mimic Add first arch to use new MIMIC type. Requires server r20588. 2018-09-24 21:24:12 +00:00
misc Tweaks due to ability to use compound race designations for damage calculations. 2018-05-24 01:59:14 +00:00
troll
undead Tweaks due to ability to use compound race designations for damage calculations. 2018-05-24 01:59:14 +00:00