arch/weapon/artifact
partmedia 80f7291f45 Fix Mjoellnir
One-handed weapons should only require one arm.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20503 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 05:23:22 +00:00
..
ChaosSword Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
Darkblade Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
Demonbane Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
Fdagger Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
Fhammer Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
Firestar Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
Gram Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
HolyAvenger Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
Kdagger Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
Lslasher Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
Masamune Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
Sting Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 19:58:31 +00:00
UW_Sword Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
Usword Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
bloodreaver.arc Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons 2017-03-26 04:35:39 +00:00
bloodreaver.base.111.png Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons 2017-03-26 04:35:39 +00:00
bonecrush.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
bonecrush.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
bonecrush.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
deathbring.arc Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
deathbring.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:04:44 +00:00
deathbring.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
defender.arc Give "The Defender" a positive (rather than negative) impact on armor class. 2017-08-05 02:20:31 +00:00
defender.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
defender.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
dragonslay.arc Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
dragonslay.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
dragonslay.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
excalibur.arc Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
excalibur.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:04:44 +00:00
excalibur.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
firebrand.arc Give melee artifact weapons physical damage 2017-07-24 17:19:23 +00:00
firebrand.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
firebrand.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
firebrand.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
firebrand.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
frostbrand.arc Give melee artifact weapons physical damage 2017-07-24 17:19:23 +00:00
frostbrand.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
frostbrand.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
harakiri.arc Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
harakiri.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
harakiri.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
harakiri.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
magi_staff.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
magi_staff.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
magi_staff.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
magi_staff.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
magi_staff.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
mjoellnir.arc Fix Mjoellnir 2017-08-25 05:23:22 +00:00
mjoellnir.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
mjoellnir.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
mournblade.arc Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
mournblade.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:04:44 +00:00
mournblade.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
order_sword.arc Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons 2017-03-26 04:35:39 +00:00
order_sword.base.111.png Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons 2017-03-26 04:35:39 +00:00
skullcleav.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
skullcleav.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
skullcleav.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
skullcleav.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth 2009-01-25 02:04:44 +00:00
skullcleav.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 03:37:19 +00:00
skullcleav.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
skullcleaver.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
stormbring.arc Add some anim_suffix to swords. 2011-07-23 14:37:58 +00:00
stormbring.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
stormbring.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00